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Death by poison.

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89 No. 89 edit

Hide - http://www.myth-weavers.com/sheetview.php?sheetid=322097 (Lia)
Lili - https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B0Pf2xAWVLoAZmUyZWVjNWYtNDMxOS00ZTFkLThmZWItOThiZDU5MWNkZDgz&hl=en_GB (Rock)
Makk - http://www.myth-weavers.com/sheetview.php?sheetid=323354 (Walala)
Mion - http://www.myth-weavers.com/sheetview.php?sheetid=322895 (Kadol Stormbrew)
Cake - http://www.myth-weavers.com/sheetview.php?sheetid=323099 (Fays)
Bernkastel - http://www.myth-weavers.com/sheetview.php?sheetid=323280 (Yagi Yuu)

Also, OOC general. Important link : http://invisiblecastle.com/roller/ Use this to make your rolls. Campaign name should be listed as Rotho (as soon as it starts working again).
349 posts omitted. Last 50 shown. Expand all images
>> No. 843 edit
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843
>>837
You should take the Marauder's Armor. You need the AC, desperately. Badge of the Berserker too because it's another charge item.

I'm going to pick up the Steadfast Amulet, but I'll offer to swap it for Yagi's +2 Amulet of Protection. Action denial hurts him more than me. I also think Yagi should take the Boots of Eagerness to more easily position himself.
>> No. 844 edit
Requesting a dwarven armor recharging etc. Super important.
>> No. 845 edit
Are Makk and Cake even really checking this
>> No. 847 edit
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847
>Swift Charge Boots
Is this an item? I can't seem to find it.
>> No. 848 edit
>>847
And that's what it was supposed to be. That was an error.
>> No. 849 edit
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849
Encounter + Short Rest
Kadol spent 2, 48/48 HP - 4 surges left
Lia spends 1, 46/49 HP - 5 surges left
Rock spends 2 (1 encounter, 1 short rest), 57/57 HP - 4 surges left
Walala spends 1, 50/53 HP - 5 surges left
Fays spends 1, 49/49 HP - 5 surges left
Yagi spends 3 (1 encounter, 2 short rest), 60/60 HP - 3 surges left

Suggested we draw 1 surge from 2 of the following 3: Lia, Walala, and Fays for our Healing Infusions.
>> No. 852 edit
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852
Okay, with extended rest + milestone, I believe we have TWO arcane empowerments to use. Recommendations:

Recharge: Yagi's dwarven armor.
Recharge: Lia's targeting crossbow.

Next, I'll list who I think should get what items since everyone else seems to be kinda lazy about it:

Kadol
+2 Staff of the War Wizard
+2 Aversion Staff
Sorcerous Bands
+2 Steadfast Amulet (offer to swap Yagi for his +2 Amulet of Protection)
Canteen of Endless Gold (because dwarf)

Fays
+1 Flaming Songbow
+1 Wand of Component Creation
Reading Spectacles
+2 Apprentices Rod of Enhancement

Walala
+2 Armbow Superior Crossbow
+2 Master's Wand of Magic Weapon
Book of Alchemical Formulas
Gauntlets of Remote Action

Lia
All of the misc bolts, unless Walala wants some
+2 Cloak of Distortion
Gloves of Antipathy (if you're VERY far away these can prevent enemies from entering an adjacent space)
Diamond Cincture
Eagle Eye Goggles

Yagi
Belt of Dwarvenkind (it reduces forced movement!)
Boots of Eagerness
Backlash Tattoo
Coif of Mindiron

Rock
Strikebacks
+2 Vanguard Gouge
+2 Marauder's Hide Armor
+2 Badge of the Berserker
Horned Helmet
Boots of Adept Charging

Common
Gold and residuum
Ritual Book
>> No. 853 edit
I don't see a problem with that.
>> No. 870 edit
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870
>>869
The potions taken from the table have enough juice in them for two Potions of Healing
>> No. 874 edit
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874
btw, feel free to speculate what's going on and what everything's for and why's it in such a state and such and such
>> No. 875 edit
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875
>>874
idk n idc
>> No. 876 edit
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876
>>874
Nothing seems out of the ordinary, though.

You said the mixtures were used for things like welding, which likely just means they use it for the upkeep and building of this machinery. I don't see a reason why Kadol should take it at anything other than face value.
>> No. 877 edit
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877
>>875
You don't have to participate in it, then.
>>876
Among other things. They're slow to burn, not prone to explode, and inside little capsules that can melt under the right circumstances.
>> No. 879 edit
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879
>>875
At least make a post before I start cattle prodding that goat up the stairs.
>> No. 880 edit
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880
>>879
You're not the only one.
>> No. 881 edit
i'm trying okay
>> No. 882 edit
>>881
You, Mion, and Makk. Cake' away, Hide's busy, and Bern just refuses to post.
>> No. 883 edit
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883
>>881
About half of the party is doing fine. The other half... I really wish they'd post more.
>> No. 884 edit
>>875
ok that was mean sry

but really idk though
>> No. 885 edit
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885
Anyway, are you really sure you've given us the clues you think you have, Astaroth? I can't think of any reason to suspect the two encounters are linked.
>> No. 886 edit
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886
>>885
Oh, that? There's something up ahead that gives a hint in that regard.

I was mostly referring to minor things like what the capsules were for, what the vats were for, why the treasure chests were stuffed full of magic items and ejected their contents, why everything was broken, what the noises from earlier were, and the purpose of the ritual. Most of that should be easy to figure out.
>> No. 889 edit
>My post gets ignored
today isn't a good day to rp
>> No. 890 edit
>>889
I'm not ignoring it. Geez.
>> No. 891 edit
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891
>>889
You're being a wee bit sensitive. We're not ignoring you.
>> No. 892 edit
>>891
Well, what I mean is, I finally had time and effort to RP and both times it just seemed to be pushed along, that's all.
>> No. 895 edit
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895
>>892
Well, like I said in /limbo/, your concerns will be addressed. But I wanna save the commentary on what happened on the other side of the portal for when you guys reach the Flaming Fist... I think it'll be more dramatic that way.
>> No. 896 edit
>>892
It didn't really seem like it addressed addressed me so much as it addressed Kadol, so I just moved things along for everybody else.
>> No. 900 edit
Should I be doing something with Yagi?
>> No. 901 edit
>>900
I dunno. You could try doing something.
>> No. 902 edit
gonna need an arcana check or somebody to actually get in the tunnel before anything significant might happen
>> No. 903 edit
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903
>>902
You're not going to let me at least look into the tunnel before going in there? That was kind of the point of lighting it up first.
>> No. 904 edit
>>903
I thought you already looked.
>> No. 905 edit
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905
>>904
>it's all dark
That's the point of sticking my everburning torch in there!
>> No. 906 edit
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906
>>905
I thought I already took that into account before. From where you stand, even with a torch, it's really dark.
>> No. 907 edit
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907
>>906
My post specifically said I was moving over to the tunnel.
>> No. 909 edit
>>907
Sorry, missed that.
>> No. 918 edit
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918
Fays' would certainly be at an advantage here, yes.
>> No. 925 edit
give lia magic paper that puts thoughts on it, it's clearly meant for her
>> No. 926 edit
>>925
You should have asked for that sooner. That thing's not attuned to you.
>> No. 927 edit
>>926
I'm joking
>> No. 935 edit
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935
There's your boat. You guys are gonna have to figure out how to board it on your own.
>> No. 937 edit
>no crew
Where did they go.
>> No. 939 edit
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939
>>937
They're all zombies and skeletons. This is your next encounter~
>> No. 943 edit
>>939
Just have the crew with their mouths sewn shut or silenced by some magical means
>> No. 944 edit
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944
>>943
Too much work to come up with an explanation.
>> No. 945 edit
Also, you guys probably aren't going anywhere until you raise the anchor.
>> No. 946 edit
>>944
They wear animal masks and refuse to speak, like Yagi.
>> No. 947 edit
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947
>>946
Nope, you have no crew on it and that's that. Enjoy your boat.
>> No. 948 edit
>>947
it was a suggestion, ok.
>> No. 957 edit
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957
Since this one's getting full, new thread:
>>958
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