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No. 8235
Current plan, feel free to object:
Myn abstains from getting the darkspiral aura bonus, instead spreads his curse. This re-curses the bloodied flame spirit.
On his turn, Myn eldritch blasts the bloodied flame spirit and deals cold damage, taking care not to do 30 damage; that should not kill the flame spirit. We don't want that yet since we'd get caught in the explosion.
Myn then moves one square closer to Sankis and uses a Minor to curse him.
Bernkastel uses spirit infusion or her primordial to grant Myn an attack against the unbloodied flame spirit, which should let Myn deal cold damage again and immobilise it. Both flame spirits are now out of the picture.
Probably, Bern'll want to evac the zone.
On my turn I'll apply Winged Horde to Sankis to prevent his OAs and move away from the flame spirits. If one is wounded enough I can be convinced to Winged Horde or Grasping it so it explodes and dies.
Folka should re-engage Sankis, while Sureiya can opt to finish the frog, make a ranged attack against the flame spirits or attack Sankis, at his own discretion or to be determined when his turn comes.
This should reinforce Torinn in time and make Sankis the only thing really threatening our party, as immobilised flame spirits pose no threat to us. (provided Rin doesn't cheese up and make them ready actions to circumvent us immobilising them)
Counter-plans? Post them, etc.
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