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No. 60314
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>>60312
Welp, that was a god ride Goldbar Games. Congratulations to you guys for this.
So in terms of issue, if the writing of the introductory scene is still stiff, it gets honestly better as time goes on and it doesn't get awkward or annoying to read. The art is fine, I find myself to really like the style of the sprites and the little animation and cg are a real treat. Can't say I like the way the backgrounds are, but I'm guessing it's something that can't be helped, though the title screen really should be remade, like seriously.
In terms of the music, it's nice.
There comes the events I guess. Even if the ending scene is something I had guessed would happen as soon as the father/son argument happened, the tension and build up to it honestly gave me some chills. Really good use of ambiance and shit here, guys. The aftermath though, pretty much upped Umineko in terms of awkwardness. Too bad.
The rest is pretty much shrouded in mystery as it is, obviously, so i can't comment.
One last thing, the butlers hints are basically side stories concerning the characters, right ? I triggered one and just clicked without reading because I thought it was something I had to figure out on my own.
Also, I should probably count the number of times "anyway" is used. There's like bijilions of them. gets better midway thankfully.
Well then, it was fun and interesting, waiting for the rest,etc...
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