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No. 46977
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>>46972
Well, we're talking from different perspectives too. As a demon hunter I can kill pretty much anything if I want to, damage isn't a problem, so I don't feel like monsters have too much health.
The problem is, again, I feel like the jump in my total lack of survivability is way too steep going from Act 1 Inferno to Act 2 Inferno. I feel Act 1 Inferno is very well balanced, and it will kill me if I get careless or screw up or lag too badly or something, but I can take a few hits and I generally have time to react to stuff. Act 2 Inferno not only has some of the most annoying monsters (stuff that jumps at you, pops out from under the ground, those damn snakemen that turn invisible and invincible until they appear right next to you), but also seems to have vastly increased damage, to where my health pool just empties in 2-3 hits. If two or more monsters hit me at once I'm basically guaranteed to die, and I don't think I'm "undergeared." I do not feel I could substantially increase my survivability without spending billions on the AH.
Now, I know there are demon hunters that can burn through Inferno by going "glass cannon" and accepting that they will die if they get hit, so they just ignore defensive stats and go all offense, using Smokescreen and such to avoid hits, but I don't feel like I had to play that way prior to Act 2 and I really don't want to start playing that way because it's dumb~
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