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No. 30960
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>>30958
I dunno, but they've been practicing baseball and the team's grown a bit, so they seem fairly serious at least. Rin's knuckle ball is the thing that keeps me on my toes during that mini-game though, I honestly can never predict where it's going to fly.
I think all you need to do to get Rin's end is to pick her options whenever they come up, like following her, looking for her, running after her, helping her out, etc. and just watching her in the scenes where she's playing with her cats instead of calling out right away otherwise I think you miss out on some CG scenes.
I'm already locked out of Rin's route though, because I chose to Wander when one of her options came up. Seems missing a single one is enough to lock out her route, so watch out for that. Well, I'm going for Yuiko my first playthrough anyway so it's fine for me. Kud's making it hard to stick by that choice though, she's just too moe.
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