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No. 2348
It all just really depends on the levels, the players (are they powergamers, or are they casual/new), and a couple other things really. It's why I want to develop some monsters for my parlor thing but I sit down not really knowing how to start off, then you see how powerful players can be like in this and you worry a bit. (Like, the monsters, I originally wanted them to be at either mid to late paragon or mid to late heroic, but either way, PCs are going to be somewhat powerful, especially if they know how to build.) But for that, I might just give the minimal info to the players. (Like, this is the level of the campaign, here's a small general idea, etc)
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