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Death by poison.

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1886 No. 1886 edit
Sureiya: Reiyasu
Astaroth: Paik
Hanyuu: Aeir
Rin: Alexi
Bernkastel: Kavakri
Cake: Eflor
259 posts omitted. Last 50 shown. Expand all images
>> No. 2341 edit
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2341
... in other words, I'm writing this fight off. I'll just try to plink some healing surges off, then focus on making the next fight somewhat better.
>> No. 2342 edit
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2342
>>2338
>>2341
anon tha best
>> No. 2343 edit
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>>2341
He only has one other use of healing word left, you know.
>> No. 2344 edit
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2344
Two healers, no one has used a daily and yet you're in control of the fight. I don't foresee anyone needing the use of a daily much unless to preserve healing surges!

I shouldn't need to tell you Kavakri can just apply -5 to attack roll penalty again if she doesn't bring Hamlet in, which kind of makes hitting hard for the monsters.

So the Eiserne Wacht were too weak, and I will definitely use this info to review the other encounters! I want to get you guys to feel forced to use dailies to get in control, and I clearly under-estimated the value of encounters.
>> No. 2345 edit
>>2344
Well, they have barely used they omg daze everywhere powers. But it look like this party can be even more scary than parlor1.
>> No. 2346 edit
>>2344
I was suggesting anon use Moment of Glory, but only if he was sure he wouldn't end up dazed since the effect is a sustain minor.

Just because we haven't used any yet doesn't mean we won't use any at all.
>> No. 2347 edit
>>2345
Also, this. Party is synergistic on top of being fairly optimized. If /limbo/ party was like this, nobody'd ever call the encounters too hard unless the challenge level was stupidly high.
>> No. 2348 edit
It all just really depends on the levels, the players (are they powergamers, or are they casual/new), and a couple other things really. It's why I want to develop some monsters for my parlor thing but I sit down not really knowing how to start off, then you see how powerful players can be like in this and you worry a bit. (Like, the monsters, I originally wanted them to be at either mid to late paragon or mid to late heroic, but either way, PCs are going to be somewhat powerful, especially if they know how to build.) But for that, I might just give the minimal info to the players. (Like, this is the level of the campaign, here's a small general idea, etc)
>> No. 2349 edit
question, it was a crit against roland, should I roll the 2d6 of crit damage?
>> No. 2350 edit
Doesn't do damage so no.
>> No. 2351 edit
>>2350
Good thing because pacifist cleric.
>> No. 2352 edit
>>2350
good thing because pacifist cleric
>> No. 2353 edit
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2353
You think Roland has a nasty MBA? I hope he does, 'cause then I can put Confounding Attack to good use and not feel guilty for not taking something more optimal.
>> No. 2354 edit
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2354
>>2338
I TOLD you about that! Pacifist clerics heal tons and tons! That's one of the reasons you don't need to go easy on us~
>> No. 2355 edit
>>2354
That. They're pretty much -the- best healers in 4E, even for clerics, since they get so many surgeless healing methods, healing boosts, healing powers, and healing everything. And that's without Healer's Lore giving its additional WIS mod healing (since Battle Cleric's Lore is just that good).
>> No. 2356 edit
>>2354
Continuously nerfing the enemy during the encounter seems so silly now.
>> No. 2357 edit
>>2356
It's just one cog in the machine that makes the party effective.
>> No. 2359 edit
bit busy so quick update etc. feel free to massacre etc, I need that banner gone.
>> No. 2360 edit
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2360
>>2341
If you want to wear down our surges, the recent /limbo/ encounter shows that monsters that just do absolutely brutal amounts of damage are quite effective. That's how the taskmaster was designed, anyway--a few tricks, but mostly just loads and loads of damage. It was fitting, since he's an elite brute.

If you want to make our adventure more interesting along the way, I'd probably try to fit in more encounters than you were originally planning--I'm starting to lean towards that route in /limbo/ too, I want more encounters per adventure (paritucarly so I can fit in more noncombat stuff, but also for more combat encounters).
>> No. 2362 edit
We can't really interrupt it beyond what Mion already did. It's not attacking anybody, and Paik is dazed.
>> No. 2363 edit
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2363
>>2362
Lili's stepped out, she says to assume the guard does nothing beyond that (only thing it can do is attempt to escape, my attack hits and grabs him while prone, so he can't stand until escape). Even if it escapes it can't shift because prone.
>> No. 2364 edit
Then somebody please let Hanyuu know his turn is up.
>> No. 2366 edit
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2366
Forgot to include roll (It's always something.)
http://invisiblecastle.com/roller/view/3374179/
>> No. 2367 edit
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2367
>>2366
http://invisiblecastle.com/roller/view/3374187/
http://invisiblecastle.com/roller/view/3374202/
>> No. 2368 edit
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2368
>>2367
I will end myself, seriously.
Guard 1,Corenlius, Guard 2, Roland for attack order.
>> No. 2369 edit
Who is Adaptive Stratagem targeting? Also, please include your targets in the roll: "the most likely attack goes to Roland" is unacceptable targeting, as is rolling first and then deciding which attack hits who. I will accept it only this once. Future failure to specify the attack targets means I will decide which roll is for which monster, at my leisure.
>> No. 2370 edit
>>2369
Also, not trying to be mean about this or anything, but it's unfair to mix and match rolls based on what you think is likely to hit the enemy. I think the rules also agree you first declare which target you are rolling for and THEN rolling, precisely to avoid a mentality where you give the best rolls to the targets you think are hardest to hit. So I'll be strict on that matter, and will allow for making mistakes: the entire line about "most likely attack goes to Roland" calls the matter into doubt, which is why I felt the need to state the above.
>> No. 2371 edit
>>2369
It's for Alexi.
>> No. 2373 edit
>>2369
>>2370
Derp I forgot you're entirely new to this. So yeah, I'm sorry, I overreacted a bit! But you still have to declare attack targets prior to the roll and not afterwards, else I'll decide which roll targets which enemy.

>>2371
o ok
>> No. 2374 edit
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2374
Why's everyone trying to break my grabs? First Bern tries to teleport someone I'm grabbing way out of my reach and now this~
>> No. 2375 edit
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2375
All enemies hit by Reiyasu's attack are knocked prone if they're hit before the end of Reiyasu's next turn.
>> No. 2376 edit
>>2375
And magic weapon doesn't apply anymore, you can take that off.
>> No. 2377 edit
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2377
>>2374
But don't get me wrong, I'm not actually upset or anything~ The grab already made it waste its turn, and at this point it would end before it got another turn anyway.

This is actually for future reference to the whole party: please don't slide targets that I am grabbing out of my reach. That breaks the grab, and usually that would be bad.
>> No. 2378 edit
please slide targets alexi is grabbing out of his grab it's fun
>> No. 2379 edit
>>2377
Oh sorry. ;_; About the entire thing, I got confused over the whole thing.
Also, as for the Gale thing. It's all enemy targets in the burst and it didn't mention the slide thing was optional so.
>> No. 2380 edit
No, it's okay! It was my bad for going RAGHWF when you ARE a newcomer. Even if I took it as Guard 1/2, Cornelis, Roland, it wouldn't have changed much due to combat advantage and the like.

Generally when a power says "push", "slide" or "pull", it's all "up to" unless to a specific location (like "pull to a square adjacent", it means either pull adjacent or not at all).
>> No. 2386 edit
Paik gets +2 power bonus to all defenses against the attack, Target can make a melee basic attack against the enemy as a free action.
>> No. 2389 edit
It hits despite that, I'm afraid!
>> No. 2392 edit
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2392
>immobilized in a line of effect blocking zone
Bastion of Mental Clarity is go?
>> No. 2393 edit
Targets Reflex, sorry!
Also this is why you are supposed to take control of the encounter immediately!
>> No. 2394 edit
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2394
>>2393
I wanted to, but I keep being thrown into situations where I can't use daily powers or items to any noticeable effect.
>> No. 2395 edit
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2395
>>2393
I wanted to, but I keep being thrown into situations where I can't use daily powers or items to any noticeable effect.
>> No. 2396 edit
Turns out it missed Paik.
>> No. 2397 edit
Hamlet rolled 28 against Kavakri's Reflex, 25 against Aeir, 33 against Aeir's Panther, 25 against Paik (including prone bonus), 20 against Reiyasu, 23 against Keep Guard (excluding Prone).

GL enjoy.
>> No. 2398 edit
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2398
>>2395
Stop panic.

>>2393
Well, we COULD have had control over the encounter immediately, but someone was too reluctant to use their daily power at a point where it would be advantageous to do so~

Let's just assume Reiyasu didn't use divine favor before. You never noted it, Bern didn't use it, and I'm sure he wouldn't have used it if he'd known he wouldn't have reverent mettle expended before.

In fact, don't use divine favor at all. It's not a very good power. Healer's mercy is much better, and you need to save your channel divinity use.
>> No. 2399 edit
>>2398
Bern did use it, and Reiyasu did not take it back. I at least recall telling anon he could decide not to use it and he said it was okay, but I'm not 100% sure on that. In any case, Bern used Favour to reroll against Keep Guard once.
>> No. 2400 edit
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2400
>>2398
Oh, and I forgot, I should have done 5 more damage with my Funneling Flurry since Aeir gave me adaptive stratagem.
>> No. 2401 edit
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2401
>>2399
Oh, she did. Nevermind then!
>> No. 2402 edit
>>2401
I just checked, she hit him without needing the Favour but she rolled for it.

In any case, I noted to Anon that he couldn't use Mettle and I have heard nothing regarding "OK, don't use it after all", which would've been reasonable. I don't think it's entirely fair to say two turns after "OK, let's pretend it wasn't used", simply because it hadn't been necessary.

Simply put: had Bern missed, then the power would've been used. Had she hit, then it wouldn't have been used. This assumes precognition on the player's behalf, and I don't think you have, so I'm not going to permit taking the move back at this point.
>> No. 2404 edit
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2404
>>2402
Fine, fine. But Favor of the Gods is still a power that he should have never used to begin with. I didn't say anything at the time because you never noted its use in your spoiler text (note that I try to always include such power uses in my text, even if it's just casting Light or using Warlock's Curse) and I didn't think Bern had used the reroll.
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