>>
|
No. 75074
File
140125073054.png
- (1.43MB
, 1010x670
, forkJ.png
)
The shaman begins conjuring various spirits as she speaks, wind spirits guiding her allies to better positioning while a storm archon charges her spear and hurls it into the chimera. Though it's a glancing strike that merely grazes one of the ram head's horns, there is a crack of thunder as it connects that reverberates in the weapons and implements of her allies, supercharging them.
The dragon retaliates and lowers itself close to the ground, then burps out a sphere of contained electricity. At the same time, Myn hears a crack of thunder over his head, and thin tether of electricity forms, connecting Myn to the sphere. With a gesture, the serpentine head sends the sphere rolling across the ground, and it is drawn unerringly towards the warlock. When it moves close to the unfortunate gnome, it suddenly pulsates, overwhelming him with a burst of lightning that leaves the artificer quite frazzled.
Sid puts some distance between himself and the chimera, then suddenly snaps back to his senses, calling out, "Great googly-moogly, watch out! That lightning ball is gonna keep being drawn towards you! We need to stay out of it's path" Pointing to the chimera, the artificer tries to quickly summarize the threat is poses, "It has a limited capacity to use its breath weapon, and it varies greatly depending on which head breathes! When it is wounded, it becomes even more threatening! Expect another sphere and more pools of ice when we wound it!"
Bernkastel uses reorient the axis, Torinn and Sid both shift.
Bernkastel uses relentless wounding, which hits the dhorme chimera for 16 damage. Until the end of the encounter, her allies gain a +5 power bonus to damage rolls against the dhorme chimera.
The dhorme chimera uses dragon's cacophony, placing an electrostatic mark on Myn, and then conjuring a cacophony in an adjacent square not adjacent to any enemy. It then uses a move action to move it 4 squares towards Myn, and when it moves into a square adjacent to Sid, it attacks, hitting for 17 lightning damage, and is dazed (save ends). This attack is conjuration-based and ignores defender aura and marks.
Sid moves. Sid makes chimera knowledge check: http://orokos.com/roll/197292 (32)
Sid saves against dazed. http://orokos.com/roll/197298 (10)
Initiative
Dhorme Chimera (Ram's Head): 30
Bernkastel (Voyager): 25
Dhorme Chiemra (Dragon's Head): 20
Sid Silversprocket (Ally): 18
Sureiya (Anonkun): 16
Torinn Tormine (Astaroth): 16
Myn Nthelsyr (George): 9
Players and Allies
Myn Nthelsyr (George): (H-20) 65/65, darkspiral aura 1, shadow walk, +5 power to damage rolls, electrostatic mark
Book Imp (Myn): (In Myn's Space) Passive Mode
Torinn Tormine (Astaroth): (Mounted) 63/76 HP, +5 power to damage rolls
Rutger (Astaroth's Mount): (J/K-31/32) 27/38 HP, resist 5 all when mounted, +5 power to damage rolls
Sureiya (Anonkun): (O-24) 44/70 HP, prone, +5 power to damage rolls
"Bernkastel" (Voyager): (N-23) 49/63 HP, resist 2 thunder/fire/cold, slowed (save ends)
Sid Silversprocket (NPC Ally): (C-25) 57/71 HP, +5 power to damage rolls, dazed (save ends)
Spirit Companion (Voyager): (M-24, Elevation 1)
Elemental Spirit (Voyager): (Not Present)
Enemies
Dhorme Chimera (Enemy): (L/O-28/31) -16 HP
Dragon's Cacophony (Conjuration): (H-24)
Notes
Knowledge of the chimera is arcana or nature.
Entering one of the zones of ice or beginning your turn in one inflicts 5 cold damage and you are slowed (save ends).
On the dragon's turn, it can move the cacophony towards a target afflicted by the electrostatic mark. If it moves into a square adjacent to an enemy, it attacks the enemy, dealing lightning damage and dazing on a hit.
|