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No. 1172
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With the spirit's guidance, Michael swings at the doomweaver, but it's a rather solid miss. The shaman and her spirit change positions around the spider. Meanwhile, Sariel maintains her sphere and moves it through the webs, igniting them, next to the spider, then unleashes a horde of illusionary warriors on the beast.
Bernkastel's claws of the eagle allow Michael to make a melee basic attack, which misses the spider doomweaver.
Sariel's winged horde hits spider doomweaver for 14 psychic damage, which bloodies it, and it can't take opportunity actions until the end of Sariel's next turn. http://invisiblecastle.com/roller/view/2930933/
Sariel sustains and moves her flaming sphere.
Skill Challenge: Exploring the Cavern
Progress
8/10 Success
0/3 Failure
Initiative
Torinn Tormine (Astaroth): 20
Spider Doomweaver: 19
Sureiya (anon-kun): 14
Myn Nthelsyr (George): 14
"Bernkastel" (Bernkastel): 12
Sariel (Liliane): 7
Michael Silversteel (Hideyoshi): 7-1
Players
Myn Nthelsyr (George): (B-7) 36/38 HP + 3 Temporary HP, Darkspiral Aura 4, Sunrod, Concealment
Michael Silversteel (Hideyoshi): (G-7, elevation 1) 22/35 HP, -2 to all defenses
"Bernkastel" (Bernkastel): (F-10) 35/38 HP
Torinn Tormine (Astaroth): (I-15) 22/44 HP (Bloodied) + 12 Temporary HP, Light
Sariel (Liliane): (J-16) 24/30, slowed
Sureiya (Anonkun): (H-6, elevation 1) 26/40 HP + 8 Temporary HP
Spirit Companion (Bernkastel): (H-5, elevation 1) -5 to the Spider Doomweaver's Saves while adjacent
Elemental Spirit (Bernkastel): (F-14), Grants adjacent allies +1 to all defenses
Roth (Sariel): (M-26), (Passive Mode)
Fiery Guardian (Astaroth): (H-14) 11/22 HP (Bloodied), Resist 5 fire, prone
Sunrod (Sureiya): (G-16) Sunrod
Flaming Sphere (Liliane): (E-5) Deals 1d4+6 fire damage to creatures that begin their turn adjacent.
Enemies
Deathjump Spider 1 (J-9) -60 HP (Bloodied), Cursed (Myn) DEAD
Spider Swarm 1 (H-18) -49 HP (Bloodied), Cursed (Myn), Sanctioned (Torinn) DEAD
Spider Swarm 2 (F-14) -46 HP (Bloodied), Sanctioned (Torinn), Cursed (Myn) DEAD
Spider Swarm 3 (H-14) -44 HP (Bloodied), ongoing 5 fire damage (save ends), Cursed (Myn) DEAD
Spider Swarm 4 (J-17) -48 HP (Bloodied), Challenged (Torinn), -2 to attacks, Surieya's Quarry, dazed DEAD
Spider Doomweaver (F/G-5/6, elevation 1), -81 HP (Bloodied), Cursed (Myn), Sureiya's Quarry, Can't take opportunity actions
Notes
Web-filled squares are difficult terrain.
Elevations are indicated in the squares. There are several elevations in this room. You must make a Athletics check (DC 15) to increase your elevation.
Webs can be destroyed if you have a weapon and are standing adjacent to them, it takes a standard action to do so. No roll required.
Hidden creatures remain hidden until you can beat their Stealth check with your Perception check. The spiders can hide in the areas where the webs overlap. They also stop being hidden if they move out of such areas or attack. You can point out the spider's locations to your allies, which allows them to target that square, but they still can't actually see the creature without making the necessary Perception check as a minor action.
The standing torch is difficult terrain. It could be used as an improvised weapon.
Creatures that end their turns in burning webs take 5 fire damage. Burning webs disappear after 1 round.
If you start your turn adjacent to a swarm or within its space, you are caught in its swarm aura and are slowed until the start of your next turn.
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