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No. 6126
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>>6124
Which can be bypassed by multiclassing, say, barbarian and taking Reincarnate Champion to steal it. Both of which are good options for fighters, like a Polearm Gamble fighter with Kulkor Arms Master. They also get nice things like even more damage on their punishment mechanism (Draconic Combat Challenge), and fighters already get the equivalent of Io's Challenge but without the bloodied requirement (Potent Challenge).
What really irks me about the tiefling vs. dragonborn debate is that they have feats that are good for so many of the classes they're already good in. Tieflings can have Hellfire Blood, Imperious Majesty, Icy Clutch of Stygia, Dispater's Iron Discipline, Glasya's Charming Words, Hellfire Teleport, Hell's Burning Mark, Royal Command of Asmodeus, and Secrets of Belial all have no class or even power source restrictions yet are useful for so many classes.
At level 30, Dragonborn get Avowed Dragonfoe, Broken Shackles, Dragonborn Frenzy, and Dragonborn Senses, which are all from heroic tier, and all of them are pretty awful. So most of their feat support relies on dragon breath, and an uncomfortable amount of it relies on an attack, one that doesn't scale properly in the accuracy department and is very difficult to augment if you're not specializing in augmenting elemental bursts, hitting.
With Dragon Breath, you get Bolstering Breath, Draconic Restoration, Draconic Triumph, Enlarged Dragon Breath, and Hurl Breath. Depending on the element you use, there's also stuff that can be used to augment it. Some of them are nice, but, again, require you to hit and are attached to a power that you usually get only one use of per encounter. No, all the really nice things were stolen by the other power sources. Divine dragonborn get Radiant Breath, which requires it to hit; martial dragonborn get the ability to spend a healing surge when they off an enemy once per encounter. Arcane builds can get a 2 for 1 feat if they specialize in a certain element. Primal dragonborn get Spirit Breath, which can regain dragon breath for them - something I could have used - and deal 1d8 extra damage when they're bloodied. Psionics get Infectious Wrath, which shares your Dragonborn Fury racial trait with everyone in five squares, and if you can somehow hit reliably, Io's Roar is vulnerable 5 psychic every encounter. Comparatively, divine power source got shortchanged.
Draconic Challenge vs. Wrath of the Crimson Legion isn't even a fair fight. It's a bigger burst with free pre-nerf Melee Training thrown in. About the only thing it doesn't have is a damage roll, and, again, Dragon Breath has accuracy issues.
It's not a case of being outclassed in quality or quantity of Tiefling feats everywhere or Dragonborn Fighter feats, it's a case of being utterly eclipsed in both at once.
Divine domains may be as powerful, sure, but the restrictions placed on them makes it impossible for anybody (except a changeling) to pick one of their choice unless they build themselves for optimizing over flavor. And there's far fewer feats to modify those over the ones that can modify all the martial class at-wills. And in the cavalier's case, he doesn't even get a choice of which at-will they get unless human, so no, you can't have your radiant vulnerability unless you pick Morninglord and so you can't make your punishment scary and once again you're strictly inferior to fighters in terms of actually making enemies want to attack you in the first place yet again.
tl;dr yes I mad the race I liked isn't getting the love it needs from Wizards (pretty sure some of you guys are upset about your favorite races not getting good support to back up the fluff)
Also, Wizards needs to make those damage and attack bonus feats for races like eladrin, gnomes, and dragonborn more like Hellfire Blood so they're no longer near useless.
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