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No. 6032
so level 1 feat
Artificer MC: Can use one infusion per day, infusion does not recharge
Durable: +2 healing surges
Familiar: Either Arcane Wisp (sheds light in 2-10 squares, +2 Arcana/Nature, Active can null concealment penalties in 2 square range) or Coute Attendant (+2 to arcana, stow/retrieve item as free action, Active can grant combat advantage to me if turn starts within 2 squares of it)
Eladrin Soldier: Proficiency with all spears, +2 tiered damage to all attacks
I kinda like Eladrin Soldier most as extra damage can never hurt, but the Familiar is also fun for the RP value.
I'll probably end up picking Eladrin Soldier due to lazylord etc. If I go Familiar I'm more likely to grab Arcane Wisp due to Nature bonus and light meaning I don't necessarily need to cast the Light spell anymore, and getting dim or bright light in 10 squares is kinda neat for RP.
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