[Burichan]  [Futaba]  [Nitronet]  [nitroib4f]  - 
We're back!

[Return] [Entire Thread] [Last 50 posts] [First 100 posts]
Posting Mode: Read-Only
Post a Reply
File 130015379072.png - (505.04KB , 1069x675 , puzzlesolving1.png )
1224 No. 1224 edit
The group advances forward, chopping aside the spiderwebs as they go. As Sureiya moves up to the edge of the drop-down with his sun-rod, he reveals the room for the rest of the group, and there is a lot to see here.

To the north, there is a set of heavy, thick, tall, stone double-doors. An arcane sigil of some sort is imprinted on them--likely a sort of arcane lock.

To the west, there are nine pedestals, each with a small orb sitting atop it. Five are colored green, and four are colored red. Each of the pedestals is also topped with claw-like metal clamps. These clamps could grasp the orb if they moved inward, but they appear to be retracted for now.

To the east, the worked stone gives way to a natural cavern wall, and there is a lot of debris covering the ground. There are candles set in each wall, though the southeast candle is apparently knocked off its hinges and lies on the ground, unlit. All of the other candles are burning. Also to the east is a set of stone stairs leading upward.

The center of the room is marked with a dull, faint magical circle. Unlike the ones you encountered before, however, this one is not glowing and is barely visible. On the outer edge of the magical circle, however, is a larger, shimmering green circle. Arranged in a pattern are more of the pedestals like the ones holding the orbs, but these are empty. Five are arranged around the circle, and two sit in the middle. They also contain the clamp-like devices.

The ledge in front of you is roughly a 25 foot drop. You'll need a secured rope to climb down into the room safely.
Expand all images
>> No. 1225 edit
File 130015519581.jpg - (15.97KB , 102x111 , georgecharselect.jpg )
1225
"...an interesting arrangement. I wonder if the inner circle is older?"

Arcana check for suspicious magic room information: http://invisiblecastle.com/roller/view/2934985/
>> No. 1226 edit
File 129909998322.png - (255.05KB , 494x478 , 11125426_p3.png )
1226
Myn (Arcana): From what you can tell, the circle on the door is some sort of arcane lock. It will probably prevent all forms of physical interference to try and open the door, though the exact nature of how it might retaliate is unknown to you.

The faded circle on the ground is inactive. Whatever spell is contained by this ritual circle is not currently in effect, and you don't know how to activate it or what it will do. However, the runes suggest that it is somehow tied to the lock on the door.

The glowing green power circle seems to be sending and receiving power from the pedestals in the faded magic circle and the ones holding orbs to the west. It's likely all three circles are linked in some manner, and those are in turn linked to the pedestals.

>> No. 1227 edit
>>1224
"By Moradin's Beard! What in Faerun is this thing!" Michael exclaims at the sight. "Let's secure a rope, so our arcanists with better knowledge can get a good look."
>> No. 1228 edit
Impressed by the sight, Sureiya quickly stow his weapon and take some tools. Then he firmly secure a rope to the ground so everyone can get down.
>> No. 1229 edit
File 130017128412.png - (529.06KB , 1069x675 , puzzlesolving2.png )
1229
One by one, the group descends the ledge and moves into the room. Sariel moves up to one of the pedestals, and begins to examine the arcane devices before her ( http://invisiblecastle.com/roller/view/2935420/ ). Once down here, you can see that the ceiling here is about 20-30 feet high, varying over the terrain, and your light reveals a bit more of the passage to the east.

It's good you can see more to the east, too, as in the eerie silence of the cavern, it's quite easy for you to hear the faint sound of footsteps approaching from that direction.
>> No. 1231 edit
Noticing the sound of the footsteps, Sureiya draw his farbond, while keeping the sunrod on the off-hand.
>> No. 1232 edit
>>1229
After reaching the bottom of the ledge, Torinn frowns at the sound of footsteps. There should not be any more footsteps down here.

Torinn calls out to the source of the footsteps,
"Who goes there?"

Rquip Vanguard Longsword
Equip Heavy Shield

>> No. 1233 edit
>>1229
"Halt, who goes there! Show yourself, carefully."
>> No. 1234 edit
The shaman prepares for the source of suspicious footsteps.

I try to determine how many people are making those footsteps. Also, draw totemic spear. Ready a Claws of the Eagle in case of hostile response.

Shaman to AC-28, Miko to W-33, detective to Y-33.

>> No. 1235 edit
>>1233

Equip Farbond Spellblade and Heavy shield, at the ready.

>> No. 1236 edit
File 130017335438.png - (71.64KB , 181x344 , georgewindysmile.png )
1236
Myn waltzes forward- noting his odd resilience as of late, he decides to stand in front of the valuable healer.

Move to AB-27.
>> No. 1237 edit
File 130017394141.png - (499.80KB , 1069x675 , puzzlesolving3.png )
1237
At Michael's words, the footsteps stop. The rest of the party position themselves, and a few seconds later, a half-orc slinks from just out of view, a throwing dagger in her hand. There's an awkward pause while the two groups regard each other, before recognizance takes place.

"Why, hey there! Haven't seen you folks since the caravan," Thelkra announces, relaxing and putting her dagger away. "Y'all tracking them raiding parties as well?"
>> No. 1238 edit
File 130017420727.jpg - (53.67KB , 115x172 , sakutarou_fret.jpg )
1238
>>1237
Not at all expecting to find her so nonchalant, the charismatic dragonborn elegantly articulates, "The what? How'd you... Why are you... The campsite and the monsters and the tracks..."

"Where have you been?"
>> No. 1239 edit
File 130017450663.png - (58.64KB , 330x443 , kan_defa114.png )
1239
"... Thelkra?! So you are alive! It's amazing to find you here, we had a rought time in our way.
So, have you found something interesting?"
Perception check to inspect the area: http://invisiblecastle.com/roller/view/2935457/ (20)
>> No. 1240 edit
File 130017476045.png - (119.74KB , 729x956 , peek.png )
1240
Suspicious, so suspicious.

Perception http://invisiblecastle.com/roller/view/2935466/
Insight http://invisiblecastle.com/roller/view/2935461/

>> No. 1241 edit
File 130017698765.png - (499.65KB , 1069x675 , puzzlesolving4.png )
1241
Perception (Bernkastel and Sureiya): Nothing about Thelkra APPEARS out of the ordinary. Furthermore, there doesn't seem to be more to the room or surrounding area than is immediately apparent. The only special detail worth noting is that path to the east appears more naturally-formed than the one you came from.

Insight (Bernkastel): Thelkra seems rather relieved to see a friendly face, though while her stance appears relaxed, she also seems coiled, as though ready to dash forward or away at a moment's notice.

Thelkra strides forward at a brisk pace while replying, "Welp, I've been roamin' around these hills for a while, tryin' to gather information from the local troll populations. None of them are sayin' anything worth hearin', though."

She points her thumb back the way she came from, "An' yeah, these caves're quite the hassle to navigate. I wouldn't recommend going back that way, real dangerous place I just came from. Fire 'n' loose rocks everywhere, and weird underground storms or something. I think there were some beasties hidin' around there, but I managed to sneak past 'em. Then this big spider comes charging right at me, but I cut it down." She continues to casually approach the party.
>> No. 1244 edit
...How confusing. Beasts?

Allow her to pass, and keep the spirits where they are.
>> No. 1245 edit
File 129757250051.png - (58.56KB , 330x443 , kan_fumana1.png )
1245
Receiving the guest, Sureiya moves near to her and ask her
"Troll populations? Is posible they are related to the recent attacks using the elementals?"
Move to 29-X
>> No. 1246 edit
File 130018134521.png - (527.66KB , 1069x675 , puzzlesolving5.png )
1246
Thelkra stops a bit in front of the gathered party, and replies to Sureiya, "Nah, if the trolls're a part of this they ain't sayin' anything about it. None of them even seemed to know about it. What, you didn't think the Troll Hills name was just for show, did ya?"

Sariel, apparently disinterested in the goings on around her, rises from her inspection of the arcane circle. "These pedestals and orbs are clearly some sort of activation mechanism for this ritual circle. If we can get it working again, we should be able to manipulate the lock on the door." She then points to the door and says, "...The leyline is very strong here, as well. It's hard to see, but I can sense it. The caster could be in here... and with this elaborate locking mechanism, I'd say it's quite likely."
>> No. 1247 edit
File 129489136412.jpg - (267.53KB , 660x720 , concerned.jpg )
1247
>>1246
>>1241
"You had Thalwynn worried. We were actually sent to retrieve you."

Torinn glances at the magic circle arrangement and the stone door. "Though I can't say I'm comfortable with heading back just yet, what with that elemental chaos leyline tearing reality apart at the fringes here."

Torinn implores Thelkra, "Please, if you found anything, anything at all that you haven't already told us, tell us now."

Diplomacy roll to coax any information from Thelkra that might be relevant to the situation at hand :
http://invisiblecastle.com/roller/view/2935501/ (24)

>> No. 1248 edit
File 130018229643.png - (45.36KB , 128x128 , thelkra.png )
1248
"Miss Cragmaul's worried? Ha! I bet she's tearin' her office apart in a fit of rage by now," the half-orc laughingly says. "Listen, yer eladrin friend over there has the right idea, I think. We're here to stop the attacks on the caravans, right? Well, I don't think they're gonna stop until we take out whoever's behind them doors. So, you up for it?"
>> No. 1249 edit
File 129607652381.jpg - (132.39KB , 246x550 , We Will We Will Rock You.jpg )
1249
>>1248
Torinn looks between Thelkra and Sariel, nodding, "I know I am."
>> No. 1250 edit
"Alright, so how do we open this lock?"
>> No. 1251 edit
>>1248
>>1246
"I wonder if the caster in there is the cause for that whole camp of orcs to look like it was dragged into the caves we're currently in... Let's be careful with whatever this magical ritual is."
>> No. 1252 edit
File 130021757977.jpg - (24.18KB , 162x159 , georgeserious.jpg )
1252
>>1248

"Presumably, some pattern of orb placement should unlock the door. However, without some kind of clue as to what that pattern is, it may be dangerous to attempt a random placement."

Myn walks around the circle once, examining it closely.

"Given that the five outer pedestals are each on the boundary of the circle, and that the number is matched by the yellow orbs, it may be the case that their placement is colligated. Yet, that there are two red orbs left over may be significant as well."
>> No. 1257 edit
File 130023347878.png - (539.73KB , 1069x675 , puzzlesolving6.png )
1257
Sariel walks a bit in the direction opposite Myn as he examines the circle, nodding and appearing to be lost in thought. Similarly, Thelkra idly walks over to the doors to the north and fixes her gaze on the circle third circle that is imprinted directly on the door. Upon staring at this for a few moments, the half-orc puts her hand on her chin, and also appears to be thinking hard about something.

The eladrin breaks the silence after a few moments, "I agree with the half-elf. I believe the green circle around the five outer pedestals would indicate that the greenish-yellow orbs are meant to be placed there."

Skill Challenge: Exploring the Cavern
Progress
9/10 Success
0/3 Failure

Players
Myn Nthelsyr (George): 38/38 HP, Sunrod, Concealment
Michael Silversteel (Hideyoshi): 34/35 HP
"Bernkastel" (Bernkastel): 38/38 HP
Torinn Tormine (Astaroth): 44/44 HP, Light
Sariel (Liliane): 30/30
Sureiya (Anonkun): 40/40 HP, Sunrod
Spirit Companion (Bernkastel)
Elemental Spirit (Bernkastel): Grants adjacent allies +1 to all defenses
Roth (Sariel): (Passive Mode)
>> No. 1259 edit
File 130023651110.png - (15.99KB , 200x200 , blank look.png )
1259
Following the arcane masters' explanations, Torinn nods along with them. It made sense that the green ones would go there, but what about the red ones? There were still two left over. Was there some kind of order they had to be in? Could the pedestal support two orbs?

Or maybe... That door.


Examine door
If necessary, perception check on door:
http://invisiblecastle.com/roller/view/2936433/ (22)
Insight check:
http://invisiblecastle.com/roller/view/2936436/ (13)

>> No. 1260 edit
File 130023680217.png - (254.91KB , 494x478 , 11125426_p4.png )
1260
The only thing Torinn can make out on the door is an arcane circle, complete with a bunch of symbols he doesn't recognize.

The doors appear quite thick and sturdy, and trying to force them open via conventional methods would probably be a waste of effort. They are solid stone, and likely the work of a skilled craftsman. With that said, there's nothing especially identifiable about the doors that marks them as the work of a particular somebody. They're just really strong doors.
>> No. 1267 edit
File 130024700010.jpg - (42.39KB , 560x560 , wat_23_ib4f.jpg )
1267
Myn carefully thinks about the room, hoping for a sudden burst of insight.

Intelligence check: http://invisiblecastle.com/roller/view/2936669/
>> No. 1268 edit
File 129910793379.png - (253.80KB , 494x478 , 11125426_p2.png )
1268
>>1267
Myn is pretty certain that because this device was constructed to be used over and over, it will not be particularly hazardous on a failure. There is likely to be a correct sequence, but inputting the incorrect sequence will probably not result in harsh punishment.
>> No. 1269 edit
File 129877621922.jpg - (33.62KB , 581x592 , 7032490.jpg )
1269
"...it should be safe to assume that a failure in placement won't be too much of a danger to our health."

Less worried about the consequences of failure, Myn decides to try out an arrangement of orbs. He takes the two northmost green orbs along the wall, placing them clockwise along the circle, starting from the northmost circle pedestal. He then takes the next two green orbs and the final green orb, taking two trips, continuing the clockwise placement until the outer ring of pedestals on the circle is filled. Next, he takes the top and third-from-the top red orbs, placing them in the left and right center circle pedestals, respectively. Finally, he takes the southmost remaining red orb along the wall, and places it in the second-from-the-bottom pedestal along the wall, deciding to line the leftover orbs with the torches on the opposite wall.
>> No. 1271 edit
File 130025015135.png - (856.57KB , 1069x675 , puzzlesolving7.png )
1271
As soon as the warlock removes two of the green orbs, the clamps on all of the remaining pedestals that are still holding orbs to the west clamp down on the orbs they contain, making it impossible to move them. In addition, the green light fades from all of the formerly green orbs.
>> No. 1272 edit
File 130025033239.jpg - (72.09KB , 500x375 , 1863968.jpg )
1272
"...that explains the clamps."

Myn returns the orbs in his hands to their original positions, hoping that it would result in a reset of the mechanism.
>> No. 1273 edit
File 130025042479.png - (854.04KB , 1069x675 , puzzlesolving8.png )
1273
When Myn returns the orbs to their pedestals, the clamps withdraw, and the green color returns to the darkened orbs.
>> No. 1274 edit
File 130025059451.jpg - (72.01KB , 600x550 , 2696485.jpg )
1274
>>1273

"...the possibilities are that the order of the orbs themselves are important, or that the order of color use is important."

Myn attempts to pick up the two northmost red orbs.

>> No. 1275 edit
File 130025069935.png - (855.54KB , 1069x675 , puzzlesolving9.png )
1275
As soon as Myn removes the second red orb, the clamps again grasp all of the remaining orbs.

However, this time, none of the orbs lose their color.
>> No. 1276 edit
File 129622896538.jpg - (71.34KB , 450x510 , 3721236.jpg )
1276
>>1275

"Interesting. The mechanics of color loss are also worth looking into."

Myn places the two orbs in his hands in the left and right center pedestals in the circle, in that order.
>> No. 1277 edit
>>1275
>>1274
>>1273
>>1272
>>1271
>>1269
"Quite a quandry we have 'ere." says the Warlord, remarking at the orbs.
>> No. 1278 edit
File 130025096342.png - (853.29KB , 1069x675 , puzzlesolving10.png )
1278
As soon as Myn places a red orb on the center-left pedestal, the clamps on all of the remaining orbs release.

Myn goes ahead and places the other red orb on the center-right pedestal.
>> No. 1279 edit
File 13002512437.png - (7.55KB , 124x105 , georgenyuu.png )
1279
>>1278

"...they released?"

Myn returns to the western wall, attempting to take the top two green orbs again.

>> No. 1280 edit
File 130025134159.png - (855.61KB , 1069x675 , puzzlesolving11.png )
1280
The half-elf takes two green orbs from their pedestals, and again, the clamps grasp all of the western orbs--as well as the two in the center of the circle.

The green color remains this time, however.
>> No. 1281 edit
File 12973979195.jpg - (65.64KB , 320x240 , 3george.jpg )
1281
>>1280

"So, the order is important after all."

Myn tentatively places one of the green orbs in the topmost pedestal along the circle.
>> No. 1282 edit
File 130025166271.png - (849.01KB , 1069x675 , puzzlesolving12.png )
1282
When Myn places the green orb on the topmost pedestal, suddenly the clamps on all of the empty pedestals raise, leaving no room to place orbs on them. In addition, the clamps clamp down on all of the other orbs as well.

The green orbs again lose their greenish hue.
>> No. 1283 edit
File 129607467480.png - (28.59KB , 110x199 , georgeclosedsmile.png )
1283
>>1282

"Perhaps the placement of the red orbs should come first after all."

Myn removes the green orb from the pedestal, and going back to the western wall, he attempts to return the two green orbs in his hands to their original positions. He then attempts to pick up the two red orbs remaining on the wall pedestals, top first.
>> No. 1284 edit
File 130025227520.png - (855.06KB , 1069x675 , puzzlesolving13.png )
1284
Upon picking up the faded orb, all of the green orbs regain their color. Myn is able to return the green orbs to their original position easily enough.

When he removes the second red orb, the clamps again grasp all of the orbs, including the two in the circle.
>> No. 1285 edit
File 130025245766.jpg - (147.86KB , 600x800 , dkkkk.jpg )
1285
Myn places one of the red orbs he carries in the second pedestal from the top along the wall. He then attempts to replace the green orb from the second-from-the-bottom pedestal with the other red orb in his possession.
>> No. 1286 edit
File 130025268665.png - (855.14KB , 1069x675 , puzzlesolving15.png )
1286
When the warlock places the red orb on the pedestal along the western wall, second-from-the-top, the clamps release.

He is then easily able to exchange a red orb for a green orb. The clamps briefly grasp all the orbs when he removes the green orb, but retract again when he places the red orb on the pedestal.
>> No. 1287 edit
File 129457873262.jpg - (168.49KB , 385x900 , georgeadjust.jpg )
1287
Myn again attempts to place the green orb at the topmost pedestal in the circle.
>> No. 1288 edit
File 130025288441.png - (853.67KB , 1069x675 , puzzlesolving16.png )
1288
When Myn places the green orb on the top pedestal in the circle, the clamps grasp all of the other orbs, and color fades from the green orbs.
>> No. 1289 edit
File 130025310010.png - (167.09KB , 477x355 , georgeahwell2.png )
1289
>>1288

"...so, that was incorrect as well. Perhaps the green orbs along the outside of the circle require red orbs adjacent to them to function."

Myn again takes the green orb from the top pedestal, trades it for the bottommost red orb along the wall, and attempts to place it at the upper-left pedestal along the edge of the circle.
>> No. 1290 edit
File 130025329298.png - (854.12KB , 1069x675 , puzzlesolving17.png )
1290
When Myn removes the faded orb, the green orbs regain their color. Upon removing the red orb along the wall, the clamps raise again, but release when the green orb is put back.

The warlock attempts to place the red orb on the pedestal to the north-west of the circle. After about a half-second, there is a whirring sound from the pedestal, and the red orb falls to the ground. It seems undamaged, but was 'rejected' by the pedestal.
>> No. 1291 edit
File 130025360145.jpg - (35.84KB , 225x350 , 72253.jpg )
1291
>>1290

"...that's a new response. An experiment may shed some light on this."

Myn replaces the red orb along the wall, and then replaces the two red in the center of the circle along the wall as well, returning the pedestals to their starting position. He then takes the topmost two green orbs, and places them in the center of the circle.
>> No. 1292 edit
While the warlock does something, the shaman moves to the door, intending to hear any sounds that may hint at what lies beyond.

Try to hear past the door. http://invisiblecastle.com/roller/view/2936796/
>> No. 1293 edit
File 130025383938.png - (853.82KB , 1069x675 , puzzlesolving18.png )
1293
Myn replaces the rejected red orb, then picks up two green orbs once more. When he picks up the second green orb, the same thing that happens at first happens again--the green orbs lose their color, and clamps seize all of the remaining orbs.

Placing the two faded orbs in the center yields no response. The clamps do not release, and color does not return to the orbs.
>> No. 1294 edit
File 130025406583.png - (274.76KB , 450x505 , 7cc87a22f161e1c7c22ab87ec226ac8b.png )
1294
>>1293

Myn replaces the left center green orb in the second-highest space available along the wall, and picks up the topmost red orb, attempting to place it in the topmost pedestal along the outside edge of the circle.
>> No. 1295 edit
File 130025423341.png - (853.76KB , 1069x675 , puzzlesolving19.png )
1295
Bernkastel moves up to the door, but can't seem to hear anything through it. Either there's nothing there, or the stone is simply too thick to hear through.

When Myn returns the faded orb to a western pedestal, the green orbs regain their color. Removing the red orb yields no further response, but when Myn tries to place it in a pedestal along the circle, it is 'rejected' again.
>> No. 1296 edit
File 130025452542.jpg - (41.03KB , 300x400 , 2516991.jpg )
1296
>>1295

"Unsurprising. Next should be..."

Myn takes the rejected red orb and attempts to place it in the remaining center pedestal.
>> No. 1297 edit
File 130025467430.png - (855.16KB , 1069x675 , puzzlesolving20.png )
1297
Myn is able to place the red orb on the center pedestal without any resistance.
>> No. 1298 edit
File 130025488894.jpg - (216.72KB , 600x450 , 5303333.jpg )
1298
>>1297

Nodding, Myn again attempts to take the topmost remaining green orb along the wall and place it at the topmost pedestal along the circle.
>> No. 1299 edit
File 130025496557.png - (853.77KB , 1069x675 , puzzlesolving21.png )
1299
Myn is able to do just that without any response from the pedestals at all.
>> No. 1300 edit
File 130025513733.jpg - (51.74KB , 238x229 , georgelaughingblush.jpg )
1300
Myn smiles, attempting to repeat the action with the remaining three green orbs along the wall, intending to take two trips and place them clockwise from the top around the circle.
>> No. 1301 edit
File 130025527167.png - (855.30KB , 1069x675 , puzzlesolving22.png )
1301
As soon as Myn removes one of the green orbs, the clamps again activate, and the green orbs fade to black.
>> No. 1302 edit
File 130025540359.png - (545.46KB , 724x1174 , geo_a11 bothered 3.png )
1302
>>1301

"So, it won't be that easy."

Myn replaces the green orb he picked up, and instead takes the green orb from the center-right spot, attempting to place it at the upper-right position along the circle.
>> No. 1303 edit
File 130025559036.png - (853.75KB , 1069x675 , puzzlesolving23.png )
1303
Once the faded orb is replaced, the green orbs regain their color and the clamps release. After that, it is a simple matter to move the green orb from the center to the circle.
>> No. 1304 edit
File 130025594679.png - (543.99KB , 724x1174 , geo_a11 serious 2.png )
1304
>>1303

Myn tentatively picks up another green orb from the top pedestal along the wall, placing it in the lower-right spot along the circle.
>> No. 1305 edit
File 130025605983.png - (855.03KB , 1069x675 , puzzlesolving24.png )
1305
When Myn removes the green orb, the clamps entrap the orbs, and the green orbs fade.
>> No. 1306 edit
File 130025679327.png - (136.70KB , 400x640 , 2656202.png )
1306
>>1305

Myn decides to replace the green orb he picked up, instead taking the topmost red orb along the wall and placing it in the right center pedestal of the circle.
>> No. 1307 edit
File 130025734696.png - (853.18KB , 1069x675 , puzzlesolving25.png )
1307
Once the faded orb is returned, color comes back to the green orbs, and the clamps release. It is then easy to move a red orb from the west pedestals to the center.
>> No. 1309 edit
File 129852300652.jpg - (77.54KB , 768x576 , 3605805.jpg )
1309
>>1307

Myn picks up first the topmost green orb, and then the topmost red orb from the pedestals along the wall. He then places the green orb at the lower-right position along the circle, keeping the red orb in his hand.
>> No. 1310 edit
File 130025817928.png - (853.96KB , 1069x675 , puzzlesolving27.png )
1310
Myn picks up first the green orb, then the red orb at which point the clamps activate on the orbs. The half-elf carries the green orb to one of the pedestals along the circle. Once placed there, the clamps release again.
>> No. 1311 edit
File 130025852633.png - (541.42KB , 724x1174 , geo_a11k smiling 1K.png )
1311
>>1310

"The mechanism is similar to the wight and priests' puzzle, it seems."

Myn returns to the western wall, takes the topmost green orb, and places it at the lower-left spot along the circle. He then takes the final green orb along the wall and places it at the remaining upper-left pedestal along the circle. Finally, he returns the red orb in his hands to the top available pedestal along the western wall.

>> No. 1312 edit
File 130025905177.png - (852.50KB , 1069x675 , puzzlesolving28.png )
1312
Once the proper sequence is realized, it becomes a simple matter to move the green spheres to the outer ring of pedestals.

When the last green orb is placed in the proper slot, the ritual circle begins to brightly glow, and the outer green circle disappears. Though the main circle is now active, it seems additional steps are necessary to unlock the door.

Sariel again kneels down and begins to inspect the circle once more... it appears new symbols are now visible.
>> No. 1313 edit
File 130025933259.jpg - (55.11KB , 500x389 , 5431606.jpg )
1313
>>1312

Myn, smiling at the development, also inspects the new symbols.

Arcana check for symbol info: http://invisiblecastle.com/roller/view/2936865/
>> No. 1314 edit
Clap, clap, etc.
>> No. 1315 edit
File 130026022676.png - (799.86KB , 1069x675 , puzzlesolving29.png )
1315
Myn isn't sure, but perhaps the circle could be manipulated by raw arcane magic to undo the lock? That does seem to be what it's designed for...

http://invisiblecastle.com/roller/view/2936942/ - Sariel's Arcana Check (23)

"The function is different, but by manipulating this arcane circle and focusing our magic as we have done before against this caster's circles, we should be able to undo the lock placed on the door," Sariel announces.

Thelkra suddenly speaks up, "I don't think that's necessary, guys." She walks up closer to the door. "There's an easier way."
>> No. 1317 edit
File 13002610888.png - (28.70KB , 200x200 , 1971982.png )
1317
>>1315

"Is that the case, Miss Thelkra?"
>> No. 1318 edit
File 130026940684.png - (84.84KB , 291x478 , ka2_nayamua43.png )
1318
Since the orc was never very good solving puzzles, he stay silent while Myn skillfully solve it.
>> No. 1319 edit
File 130027381766.png - (834.21KB , 1069x675 , puzzlesolving30.png )
1319
Thelkra turns around away from the door to face you, then begins to explain, "Well, before, I thought these symbols were awful familiar. But I not quite right. When ya figured out that circle, though, suddenly the runes started to look 'right.'"

She points back at the circle on the door with her thumb and continues, "See, this? It's a magic the ritualists back at Many-Arrows use. Now that it's active, it we just need the proper reagent to 'unlock' it. And it just so happens I have that reagent right here."

After saying so, she swiftly pulls out her long knife, and readies her other hand.
>> No. 1320 edit
File 130027832476.png - (542.00KB , 764x959 , ber_a14 default 1.png )
1320
...Many-arrows. Were Ms. Cragmaul's worries unfounded?

Move spirits closer.
>> No. 1321 edit
File 129824246316.jpg - (115.11KB , 505x362 , gendotaro.jpg )
1321
After the puzzle was solved, Torinn looks skeptically at Thelkra's idea of a "reagent".

Brace for something happening
>> No. 1322 edit
File 130029054150.png - (568.10KB , 729x1167 , geo_a23 weeping 2.png )
1322
>>1319

"...the blood of a half-orc, perhaps?

"It's best to avoid unnecessary workarounds if we can help it. If you would, Miss Thelkra."
>> No. 1323 edit
"Hmm? What kind of reagent?"
Move to 27-S, stow sunrod, and prepare both weapons.
>> No. 1324 edit
File 130031110192.png - (536.02KB , 1069x675 , puzzlesolving31.png )
1324
With a single, swift motion, Thelkra lightly slices her empty hand with the long knife, and then presses the slightly bleeding hand against the circle on the door. It instantly reacts, glowing steadily brighter and brighter.

"My blood may be weaker, so it's best to know for sure if it'll work," Thelkra comments. Almost immediately after she finishes her sentence, the doors swing open, revealing a short flight of stairs that head steeply downward to a cut-off platform, where a brazier sits, illuminating the area. Thelkra stares down the stairs for a few moments, then turns back to you and asks, "Well? Are you ready for this?"
>> No. 1326 edit
File 129456877046.png - (33.55KB , 200x200 , knightarou.png )
1326
>>1324
"Absolutely."

Torinn steps up to the foot of the stairs, "This tearing of the fabric of reality can't be allowed to continue, nor can those who are preying on the caravans be given free reign to do as they please."

Move to O-26
>> No. 1327 edit
>>1324
"At this point I suppose I should be ready for anythin'." Michael says as he shrugs.
>> No. 1328 edit
"... Indeed. Let's go."
>> No. 1329 edit
"After you, Miss Thelkra."

Move to Q-25.
>> No. 1330 edit
Audio 42_-_Tough_Battle.mp3 - (2.75MB , 42 - Tough Battle.mp3 )
1330
Unlocking the Sealed Door: 135 XP each

Skill Challenge: Exploring the Cavern
Progress
10/10 Success
0/3 Failure

Completing the Skill Challenge: 315 XP

Expected Total XP: 3650/3750 XP

Time for Initiative.
>> No. 1332 edit
File 130032844695.png - (537.20KB , 1069x675 , toughbattle1.png )
1332
Thelkra immediately leaps to action, pulling out a dagger in her other hand and moving down the stairs as quickly as possible while maintaining her balance.

Initiative
Thelkra (Ally): 25
Michael Silversteel (Hideyoshi): 14
???: 13
"Bernkastel" (Bernkastel): 12
Torinn Tormine (Astaroth): 9
Sureiya (anon-kun): 7
Myn Nthelsyr (George): 7
Sariel (Liliane): 7

Players
Myn Nthelsyr (George): (Q-25) 38/38 HP, Sunrod
Michael Silversteel (Hideyoshi): (S-30) 34/35 HP
"Bernkastel" (Bernkastel): (Q-27) 38/38 HP
Torinn Tormine (Astaroth): (O-26) 44/44 HP, Light
Sariel (Liliane): (S-23) 30/30
Sureiya (Anonkun): (S-27) 40/40 HP, Sunrod
Spirit Companion (Bernkastel): (R-29)
Elemental Spirit (Bernkastel): (Q-30) Grants adjacent allies +1 to all defenses
Roth (Sariel): (Passive Mode)

Enemies
????

Notes
It costs double move to move on the stairs. Trying to jump or run down them could result in additional checks and/or falling damage.
>> No. 1333 edit
>>1332
Michael merely tries to keep up for now and be careful while going down the stairs in all the heavy gear.


Move to O-27
Move to M-25

>> No. 1334 edit
File 130033621240.png - (501.48KB , 1069x675 , toughbattle2.png )
1334
As Michael moves forward, Thelkra yells back, "Yeah... somethin's definitely in there. You guys had better be ready...!"

Initiative
Thelkra (Ally): 25
Michael Silversteel (Hideyoshi): 14
???: 13
"Bernkastel" (Bernkastel): 12
Torinn Tormine (Astaroth): 9
Sureiya (anon-kun): 7
Myn Nthelsyr (George): 7
Sariel (Liliane): 7

Players
Myn Nthelsyr (George): (Q-25) 38/38 HP, Sunrod
Michael Silversteel (Hideyoshi): (M-25) 34/35 HP
"Bernkastel" (Bernkastel): (Q-27) 38/38 HP
Torinn Tormine (Astaroth): (O-26) 44/44 HP, Light
Sariel (Liliane): (S-23) 30/30
Sureiya (Anonkun): (S-27) 40/40 HP, Sunrod
Spirit Companion (Bernkastel): (R-29)
Elemental Spirit (Bernkastel): (Q-30) Grants adjacent allies +1 to all defenses
Roth (Sariel): (Passive Mode)

Enemies
????

Notes
It costs double move to move on the stairs. Trying to jump or run down them could result in additional checks and/or falling damage.
>> No. 1340 edit
File 130041676471.png - (88.12KB , 343x440 , ber-defa1g.png )
1340
"Before we move ahead, my companion would like to give you more protection against what's ahead. It's necessary for everyone to be near that spot." Point to K-25, and delay until just after Michael's turn.
>> No. 1341 edit
>>1340
"A protective boon would be very helpful indeed," Torinn remarks as he takes up position near the front.

Double move all the way across to J-25
>> No. 1342 edit
File 130041807265.png - (448.69KB , 1069x675 , toughbattle3.png )
1342
As Torinn moves ahead, he can see what's just around the corner.

There are more of the steep steps, and at the bottom they open into a larger room that he can only see a sliver of. It appears illuminated, and there is a very large, glowing magical circle in the room. That's about all Torinn can see from this angle.

Initiative
Thelkra (Ally): 25
Michael Silversteel (Hideyoshi): 14
"Bernkastel" (Bernkastel): 14-1
???: 13
Torinn Tormine (Astaroth): 9
Sureiya (anon-kun): 7
Myn Nthelsyr (George): 7
Sariel (Liliane): 7

Players
Myn Nthelsyr (George): (Q-25) 38/38 HP, Sunrod
Michael Silversteel (Hideyoshi): (M-25) 34/35 HP
"Bernkastel" (Bernkastel): (Q-27) 38/38 HP
Torinn Tormine (Astaroth): (J-25) 44/44 HP, Light
Sariel (Liliane): (S-23) 30/30
Sureiya (Anonkun): (S-27) 40/40 HP, Sunrod
Spirit Companion (Bernkastel): (R-29)
Elemental Spirit (Bernkastel): (Q-30) Grants adjacent allies +1 to all defenses
Roth (Sariel): (Passive Mode)

Enemies
????

Notes
It costs double move to move on the stairs. Trying to jump or run down them could result in additional checks and/or falling damage.
>> No. 1344 edit
Double move to L-25
>> No. 1345 edit
File 130041901598.png - (448.81KB , 1069x675 , toughbattle4.png )
1345
Sureiya advances, and the group begins to gather around the spirit.

"Quickly, now... giving that caster more time could be troublesome," Thelkra urges.

Initiative
Thelkra (Ally): 25
Michael Silversteel (Hideyoshi): 14
"Bernkastel" (Bernkastel): 14-1
???: 13
Torinn Tormine (Astaroth): 9
Sureiya (anon-kun): 7
Myn Nthelsyr (George): 7
Sariel (Liliane): 7

Players
Myn Nthelsyr (George): (Q-25) 38/38 HP, Sunrod
Michael Silversteel (Hideyoshi): (M-25) 34/35 HP
"Bernkastel" (Bernkastel): (Q-27) 38/38 HP
Torinn Tormine (Astaroth): (J-25) 44/44 HP, Light
Sariel (Liliane): (S-23) 30/30
Sureiya (Anonkun): (L-25) 40/40 HP
Spirit Companion (Bernkastel): (R-29)
Elemental Spirit (Bernkastel): (Q-30) Grants adjacent allies +1 to all defenses
Roth (Sariel): (Passive Mode)

Enemies
????

Notes
It costs double move to move on the stairs. Trying to jump or run down them could result in additional checks and/or falling damage.
>> No. 1346 edit
Myn cautiously advances.

Double move to K-26.
>> No. 1347 edit
File 130042050724.png - (445.41KB , 1069x675 , toughbattle5.png )
1347
Once Myn advances, Sariel follows, and Thelkra holds back briefly, waiting for the party to make their move.

Sariel double-moves to L-24.
Thelkra delays.


Initiative
Michael Silversteel (Hideyoshi): 14
"Bernkastel" (Bernkastel): 14-1
Thelkra (Ally): 25-1
???: 13
Torinn Tormine (Astaroth): 9
Sureiya (anon-kun): 7
Myn Nthelsyr (George): 7
Sariel (Liliane): 7

Players
Myn Nthelsyr (George): (K-26) 38/38 HP, Sunrod, Concealment
Michael Silversteel (Hideyoshi): (M-25) 34/35 HP
"Bernkastel" (Bernkastel): (Q-27) 38/38 HP
Torinn Tormine (Astaroth): (J-25) 44/44 HP, Light
Sariel (Liliane): (L-24) 30/30
Sureiya (Anonkun): (L-25) 40/40 HP
Spirit Companion (Bernkastel): (R-29)
Elemental Spirit (Bernkastel): (Q-30) Grants adjacent allies +1 to all defenses
Roth (Sariel): (Passive Mode)

Enemies
????

Notes
It costs double move to move on the stairs. Trying to jump or run down them could result in additional checks and/or falling damage.
>> No. 1348 edit
>>1347
>>1345
"The stairs aren't makin' this any easier.." Michael murmurs as he makes his way down the stairs and in position for the Shaman's spell.


Move:Move to K-24
Minor:none
Standard:Total Defense

115 posts omitted. First 100 shown. [Return] [Entire Thread] [Last 50 posts] [First 100 posts]


Delete post []
Password  
Report post
Reason