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No. 36331
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>>36326
Hard? It is very complex, and I totally sucked at it for a long time, wahahaha~
But~! Then I started reading game reports on individual Civilization 4 games. Particularly some rather in-depth reports on long-running multiplayer games. I got a handle for how to approach the game, or rather, how to THINK about it. Being able to think "I am doing X for Y reason and will receive Z benefit for doing so, but there are risks A, B, and C, am I willing to take those risks?" helped me a lot. I wouldn't say I'm a 5-star Civ player but I've improved a lot over how I used to play (the first thing I stopped doing was automating workers--never again will I trust the AI to improve tiles optimally).
It's really the little things that add up and make all the difference. Thinking "well sure I can cottage that tile, but the city won't be able to work it for a while anyway--on the other hand, if I road that other tile, the settler I'm producing in 2 turns will reach its destination 1 turn faster!" is really the key, I think.
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