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Death by poison.

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2757 No. 2757 edit
Good afternoon, adventurers. In this thread we will have our little test game. It should start about 9pm board time.

Kanatash (Astaroth): https://docs.google.com/file/d/0B6XQuqqRbRyVa21tQUwycW82QnM/edit
Melech (Gogo): http://www.mediafire.com/view/?7934b6s8k8qph82
Sophie(Cirno):https://docs.google.com/file/d/0BzIPOWAOLvo4cEJnMTNGUjRYdGc/edit
Narerka(Squitcher): http://www.mediafire.com/view/?iah3z55dhn2ad7s
Rulk(Rin): https://docs.google.com/file/d/0B8mqAzuTXE5dNjJhRjFaS2hCM0U/edit
50 posts omitted. Last 50 shown. Expand all images
>> No. 2820 edit
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2820
Even though he was preparing for something like that, Narerka still is taken aback by the sudden turn of events
"Damnit ! I knew it ! Everyone don't let yourself be taken by surprise"
Initiative (9) http://invisiblecastle.com/roller/view/3661564/
>> No. 2821 edit
[i]Sophie is startled by the sudden turn of events, but becomes determined upon hearing the swordmage speak.[/i[

Initiative (14) http://invisiblecastle.com/roller/view/3661568/
>> No. 2822 edit
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2822
The flying creature its the first one to attack, it attempts to grab Narerka, but he barely manages to block the creatures attack with his sword.
"Oh grumpy, I have told you to don't be so mean with our dear prisoners. Guard Steiner is pleasured to meet you personally."

Grumpty The Stirge uses bite against Nanerka, but it misses.

Init:
Stirge
Kanatash
Sophie
Melech
Narerka
Rulk

Enemies:
Guard steiner (AE-21)
Stirge (Z-28)
Drake1 (AE-24)
Drake2 (W-25)
Elf Guard (T-24)

You can use Nature to get information about the Stirge, the Drakes or Guard Steiner.
You can use Arcana to get information about the Elf guards.
>> No. 2823 edit
Leaping into the fray, Kanatash lets his righteous indignation flow into a nearby ally, calling out, "Strike, strike now!"

Move to Z-29
Standard action : Ire Strike unaugmented to grant Narerka a melee basic attack against the Stirge
Nature check on stirge (free action: http://invisiblecastle.com/roller/view/3661668/ (12)
Nature check on drakes and guard http://invisiblecastle.com/roller/view/3661670/ (21, 14)

>> No. 2824 edit
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2824
Rulk begins to vibrate, but before his mind fully leaves him, he thinks about what he knows about the creatures in front of him.

Nature for monster knowledge: stirge (20) drakes (5) Steiner (3) http://invisiblecastle.com/roller/view/3661672/
Arcana Elves (5) http://invisiblecastle.com/roller/view/3661674/

>> No. 2825 edit
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2825
Entranced by Kanatash's scream, Narerka leaps to strike the flying ennemy.
Free action : Melee Basic Attack against Stirge (Z-28) http://invisiblecastle.com/roller/view/3661680/
>> No. 2826 edit
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2826
Rulk: Rulk knows the Stirge are blood-sucking night creatures, how did this guy managed to tame one is a mystery so far.
Stirges are a level 1 Lurker, they attack bitting their enemies and grabbing them, causing damage as long they have their prey grabbed. They also become harder to hit when they have an enemy grabbed.


Kanatash: Kanatash know the Drakes are sometimes used as guards because of their dangerous bite. Drakes are level 2 brutes, and their bite becomes stronger if an ally is within 2 squares of the drake.
The Guard Steiner is a mistery for you, but you know he is a elite level 3 controller, and he seems to be good attacking throwing daggers.


Kanatash quickly move near of the Stirge, and then he uses his power to grant Narerka a powerful attack.
Then the Elf guard moves and attack Kanatash landing a solid hit against him, then sliding 2 squares to the north.
Guard Steiner also moves, and he throws one of his daggers against Melech, but it misses!
"Can you stay there for a while, yes?"
Kanatash move and it uses Ire strike against the Stirge, granting Narerka a free attack which crits for 12 damage, blooding the Stirge.
Elf minion attacks Kanatash with Short sword dealing 5 damage, then it moves back.
Guard Steiner use Stop there! against Melech, but it misses (a hit would cause a 3d6+3 damage on the target if he moves during his turn, as a save end)

Init:
Stirge
Kanatash
Elf guard
Guard Steiner
Sophie
Melech
Narerka
Rulk

Heroes:
Kanatash (18/23)
Melech (25/25)
Sophie (22/22)
Narerka (31/31)
Rulk (27/27)

Enemies:
Guard steiner (AE-21)
Stirge -12 (bloodied)(Z-28)
Drake1 (AE-24)
Drake2 (W-25)
Elf Guard (T-24)

You can use Nature to get information about the Stirge, the Drakes or Guard Steiner.
You can use Arcana to get information about the Elf guards.
>> No. 2827 edit
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2827
"Don't let that fiendish mosquito-looking fellow grab you, it'll suck out your life fluids faster than you caRRAAAAAAAARRRRGGGGHHHHHH!" Rulk informs the group.

Talking is a free action~
>> No. 2828 edit
"Those drakes bite hard with their allies nearby, and that guard's pretty good at tossing daggers. But they're no match for our JUSTICE!"
>> No. 2829 edit
"Thank you!" Sophie says to the half-orc.

Sophie moves next to the Tiefling and Swordsmage and casts Illusionary Obstacles on one of the guard Drakes.

Move to AC-28
http://invisiblecastle.com/roller/view/3661701/
>> No. 2830 edit
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2830
"Best to take him out now then, right!"

Melech dashes over towards the Stirge, and strikes him.

Moves to Z-27.
Enfeebling Strike, Attack Roll: (23) http://invisiblecastle.com/roller/view/3661709/
Enfeebling Strike, Damage Roll: (6+2=8) http://invisiblecastle.com/roller/view/3661710/

>> No. 2831 edit
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2831
"This thing is still alive ? Well not for long !"
As he says this, Narerka leaps again and try to land the finishing blow on the flying creature.

Standard Action : MBA against Stirge
Attack roll : http://invisiblecastle.com/roller/view/3661717/
Damage roll : http://invisiblecastle.com/roller/view/3661719/

>> No. 2832 edit
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2832
Updated map, things go in the next update.
>> No. 2833 edit
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2833
>>2831
He then dash off and cast the arcana spell Aegis of Shielding on the Drake

Move Action : move to AA27
Minor action : Aegis of Shielding on Drake (AC27)

>> No. 2834 edit
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2834
Trying to get rid of the Guard's pet. Melech attacks it, and leave it barely concious. Politely thanking Rulk, the wizard attack one of the Drakes, leaving it dazed. It attempts to counterattack her, but it's no use.
The swordmage swings his longsword again and the Stirge is dead. Then it moves and marks the Drake with his aura to protect Sophie.



Init:
Kanatash
Elf guard
Guard Steiner
Sophie
Melech
Drake1
Narerka
Rulk
Drake2

Heroes:
Kanatash (18/23)
Melech (25/25)
Sophie (22/22)
Narerka (31/31)
Rulk (27/27)

Enemies:
Guard steiner (AE-21)
Stirge (very DEAD)(Z-28)
Drake1 (Dazed, marked by Narerka)(AC-27)
Drake2 (W-25)
Elf Guard (T-24)
>> No. 2835 edit
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2835
For a moment, it seems like Rulk is backing away, but as he shifts stances, it becomes apparent that his body is trembling with barely-contained fury. His monocle pops off, and as if on cue, he lets loose a howling roar and surges forward more quickly than the eye can see, burying his gouge in the flank of the drake, sending a spray of its blood across the prison floor.

Move Action: Move to AB-32
Minor Action: Enter the berserker charge stance.
Standard Action: Charge to AB-28, use melee basic attack http://invisiblecastle.com/roller/view/3661727/ (20). On a hit, add power strike and furious assault for a total of 31 damage http://invisiblecastle.com/roller/view/3661728/

>> No. 2836 edit
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2836
Sensing that the enemy is about to attack, Rulk quickly shoves the bulky Kanatash to the back ranks, and leaps in front of the attacking enemy. Feeling its teeth sink into his scale armor, Rulk roars and instantly retaliates with a devastating swing of his gouge.

Use guardian's counter when Kanatash is hit by the guard drake, swapping places and taking the hit in his place. Then use melee basic attack on the guard drake (17), dealing 16 damage on a hit. http://invisiblecastle.com/roller/view/3661736/
>> No. 2837 edit
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2837
Rulk doesn't waste time, he moves a bit to the north and then he furiously charges against the dazed Drake. It leaves it bloodied and weak.
Astonished by the death of his dear Stirge, Steiner exclaims:
"How could you!? Grumpy, I shall avenge your heroic death! Drakes, get them!"
At Steiner's order, the other drake moves torward Kanatash and attempts to bites him, feeling safe because a comrade is near. However Rulk's heroic deeds don't end yet, as he swaps places with him and gets bitten by the Drake, however he counterattacks it thanks to his Guardian's instict.

Rulk's awesome charge deals 31 damage against Drake1.
Drake2 uses bites against Kanatash, but Rulk uses Guardian's counter and swap places with him. Bite deals 8 damage to Rulk, but he hits the drake for 16 damage.


Init:
Kanatash
Elf guard
Guard Steiner
Sophie
Melech
Drake1
Narerka
Rulk
Drake2

Heroes:
Kanatash (18/23)
Melech (25/25)
Sophie (22/22)
Narerka (31/31)
Rulk (19/27)

Enemies:
Guard Steiner (AE-21)
Stirge (very DEAD)(Z-28)
Drake1 -31 bloodied (Dazed, marked by Narerka)(AC-27)
Drake2 -16(Y-29)
Elf Guard (T-24)
>> No. 2838 edit
"Nice save!" compliments the ardent to the half-orc, brandishing his sword at the drake. "Allow me to repay the favor!" before swiftly stabbing the dying drake through its drakey hide, taunting it telepathically by insulting its mother. Its sadness becomes Rulk's strength. Kanatash then strides toward the remaining drake and menaces it with a flourish of his sword.

Energizing Strike against the drake: http://invisiblecastle.com/roller/view/3661748/ (18, 13) and Rulk gains 5 THP
Move action : move to Z-28

>> No. 2839 edit
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2839
Kanatash's attack hurts the Drake, even if its intelligence is not enough to understand his means words. Rulk gets stronger as well thank to it.
Then the third door is opened, and another guards enter the room (oh noes). A third guard can be seen still waiting for his own time to shine.
The first guard go and attacks Rulk, then he shifts again.
Steiner finally makes his move, he gets near to his weakened drake and throws a dagger to Rulk's leg, assuring him to stay there. Then he shouts to Kanatash: "Have you no shame, bastard!? Go and die already!" Then he picks another dagger and he throws it to Kanatash's face, hitting him right between his eyes, leaving him blind.


Kanatash's Energizing Strike hits Drake for 13 damage and it grants 5THP to Rulk.
Guard 2 opens the door and moves to AD-31
Guard 1 moves and attacks Rulk, hitting for 5 damage, then it shifts to W-27.
Steiner goes mad and uses Stop there! against Rulk, he will get 3d6+3 damage if he moves during his own turn (save ends)
Using Get ready! Steiner draw another dagger as a free action, then he spend an action point and uses You can't see me! against Katanash, hitting for 11 damage and he's blind until Steiner's next turn.

Init:
Kanatash
Elf guard 2
Elf guard 1
Guard Steiner
Sophie
Melech
Drake1
Narerka
Rulk
Drake2

Heroes:
Kanatash (7/23) bloodied, blind until Stiner's next turn.
Melech (25/25)
Sophie (22/22)
Narerka (31/31)
Rulk (19/27) will receive 3d6+3 damage if he moves in his turn (save ends)

Enemies:
Guard Steiner (AD-26)
Stirge (very DEAD)(Z-28)
Drake1 -44 bloodied (Dazed, marked by Narerka)(AC-27)
Drake2 -16(Y-29)
Elf Guard 1 (W-27)
Elf Guard 2 (AD-31)
Elf Guard 3 (AB-37)
>> No. 2841 edit
Feeling slightly unsafe, Sophie moves closer to the rest of the party. From there, she attempts to attack Steiner with Color Orb, but fails, so she tries hypnotizing him.

Move to Z26
(Color Orb - miss) http://invisiblecastle.com/roller/view/3661798/
(Action Point: Hypnotism) http://invisiblecastle.com/roller/view/3661805/

>> No. 2843 edit
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2843
Seeing one of his ex-cellmates in pain, Melech used his divine powers to vitalize Kanatash.

"aaaaa" he then roared, making the enemies near him subject to his divine sanction.

In a quick succession, he charged over towards one of the elf guards and swung his sword.

Charge to X-27.
Ardent Strike's Attack Roll: http://invisiblecastle.com/roller/view/3661812/ (22)
Ardent Strike's Damage Roll: http://invisiblecastle.com/roller/view/3661813/ (12)

>> No. 2844 edit
>>2843
Oh, and:
Lay on Hands.
Paladin's Wrath.

before Ardent's strike ne.
>> No. 2845 edit
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2845
The shy wizard moves back and attempts to daze Steiner with a colorful magic attack, however it misses its mark. Then she uses her magic again, hyptonizing Steiner, and making him kill the injuried Drake.
On the other side, Melech prays for Kanatash, and heals him a bit. Then he uses his battle roar to show everyone who's the boss here. Still having some free time to fool around, he charges and kill an Elf guard. The last guard rushes at Rulk, finding a way to injure the half-orc.


Sophie uses magic orb but it misses! then she spend an action point and uses hypnotize against Steiner, Steiner attacks the poor Drake1 and he kills it.
Melech uses lay on hands to let Kanatash spend a healing surge and heal 5hp.
He also uses paladin's wrath and marks Elf Guard 3, Steiner and Drake2. Then he charges to X-27 and kills Elf guard1.
The third guard finally appears, and he charges at Rulk for 5 damage.


Init:
Kanatash
Elf guard 2
Guard Steiner
Sophie
Melech
Elf guard 3
Narerka
Rulk
Drake2

Heroes:
Kanatash (12/23) bloodied
Melech (25/25)
Sophie (22/22)
Narerka (31/31)
Rulk (14/27)

Enemies:
Guard Steiner (AD-26)
Stirge (very DEAD)(Z-28)
Drake1 -44 bloodied (kinda dead, yes)(AC-27)
Drake2 -16(Y-29)
Elf Guard 1 (slightly dead)(W-27)
Elf Guard 2 (AD-31)
Elf Guard 3 (AA-31)
>> No. 2847 edit
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2847
Seeing how his comrades are valiantly fighting, Narerka's will to fight is stronger than ever.
The half-elf use the spell Beguiling Strands against the two elf guards.

Standard action : Beguiling Strands on AC 29, trying to attack Elf Guard 2 and 3
Attack roll : (18) (12) http://invisiblecastle.com/roller/view/3662647/
I'll attack the upper one with 18 and the lower one with 12



Narerka realize the threat that guard Steiner represents. He turns towards Melech.
"Melech, for now you should heal Kanatash. After you're done with that, I'll need you to back me up."
Done talking, Narerka runs near Steiner and launch the spell Aegis of Shielding to protect his companions from his damned daggers.

Move action : move to AB 26
Minor action : Aegis of Shielding on Guard Steiner (AD 26)


"Go ahead tough head ! Don't try to hurt anyone else now. You're mine."
>> No. 2848 edit
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2848
"Wwwwraaaaaauuuuugggghhhh!" Rulk comments, then adjusts his stance, looking ready to fight in place for the moment. Reveling in the onslaught, the half-orc lifts his war-spade over his head and brings it down hard on the nearby reptilian cranium, drawing another beast's blood.

However, Steiner's curse lingers on the fighter, and he still can't move lest he suffer the terrible wrath of the guard.

Minor Action: Enter the battle wrath stance.
Standard Action: Use melee basic attack on the guard drake. http://invisiblecastle.com/roller/view/3662976/ Attack (26) and 16 damage on a hit (+4 strength +4 slayer feature +2 battle wrath)
End of Turn: Saving throw failure (7) http://invisiblecastle.com/roller/view/3662978/

>> No. 2850 edit
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2850
The action continues, as the swordmage uses an exotic stream of colorful strands against the guards. One of them gets his mind crushed by a color overflow and gets killed by it. The second guard manages to ignore the spell.
Then it walks toward Steiner, and menaces him with his aura. "My Drake! You made me kill my precious Guard!"
As for Rulk, he changes his fighting stance to a wilder one, just to land another strong slash on the Drake, however his leg seems to be still injured by Steiner's dagger.
Ignoring the half-orc, the remaining Drake attempts to bite Kanatash, but it just ends up punished by Melech's challenge.

Narerka's Beguiling Strands kill Elf Guard 3, but miss Elf Guard 2. Then he moves and uses Aegis of shielding against Steiner.
Rulk changes to battle wrath stance and attacks the Drake for 16 points of damage, bloodying it.
As a countermeasure, the Drake uses Bite against Kanatash, but it misses, and it gets damaged with 8 points of radiant damage.


Init:
Kanatash
Elf guard 2
Guard Steiner
Sophie
Melech
Narerka
Rulk
Drake2

Heroes:
Kanatash (12/23) bloodied
Melech (25/25)
Sophie (22/22)
Narerka (31/31)
Rulk (14/27)

Enemies:
Guard Steiner (AD-26)
Stirge (very DEAD)(Z-28)
Drake1 -44 bloodied (kinda dead, yes)(AC-27)
Drake2 -40 bloodied(Y-29)
Elf Guard 1 (slightly dead)(W-27)
Elf Guard 2 (AD-31)
Elf Guard 3 (died because drugs)(AB-37)
>> No. 2851 edit
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2851
As Kanatash is injured, a surge of emotions sends his allies - well, most of them - into action, moving across the field as they please. Despite being unable to see, he shouts encouragingly to Rulk, "You can do it. I believe in you!" His conviction is almost enough to give the half-orc the will to break free. Almost. Nevertheless, confidence wells up in him as his wounds knit themselves shut, laughing off his injuries as his body toughens against any future attacks. "That was just a scratch," he boasts, "Now I'll show you how to make somebody really hurt, with the power of JUSTICE!"

Kanatash scrambles onto the table and gathers his rage, filling Narerka with righteous fury and zeal as he commands, "To me, my friend! Attack this vile villain!"

No Action (bloodied) : Ardent Alacrity (each ally within five squares can shift 1 square or move half their speed as a free action)
Free Action : Adept's Insight for Rulk's saving throw, Augment 1 http://invisiblecastle.com/roller/view/3663293/ (2)
Minor Action : Use Ardent Surge on self to heal http://invisiblecastle.com/roller/view/3663294/ (11 HP) and gain +1 to all defenses until end of next turn
Move action : Move to AC-25
Standard Action : Ire Strike against Steiner, Augment 2. Grant Narerka a shift to any square adjacent to the target (preferably one ending in a flank with me!) and a basic attack against Guard Steiner. On a hit, the attack deals 1d8 additional damage, and Guard Steiner gains Vulnerable 6 all until the end of my next turn

>> No. 2852 edit
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2852
Once again, Kanatash power and energy flow into Narerka, even stronger than before it seems. The rage and vitality of his ally soon becomes indistinguishable with his own.
He use this energy to cut retreat to Steiner and land another strike with force and power.


"Now, where do you think you're going ? Don't try to flee JUSTi... me !... Coward !"

It seems that the Half-elf has received to much of the energetic Kanatash energy. And this half blurted out "JUSTICE" made him focus slightly but he regained his composure quickly to let his sword dance towards Steiner"

Thanks to Kanatash Ire's Strike :
Shift to AE-25.
Melee Basic Attack against Steiner, with a bonus damage roll.
Attack Roll : (25) http://invisiblecastle.com/roller/view/3663329/
Damage Roll : (14) http://invisiblecastle.com/roller/view/3663354/

>> No. 2853 edit
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2853
quick update sry
Things happen, steiner gets vulnerable 6, minion hits rulk for 5 damage and then it dies from melech's sanction, and steiner hit narerka with "get out of here!" for 12 damage and slide him one square


Init:
Kanatash
Elf guard 2
Guard Steiner
Sophie
Melech
Narerka
Rulk
Drake2

Heroes:
Kanatash (23/23) +1 to all defenses until next turn
Melech (13/25)
Sophie (22/22)
Narerka (19/31)
Rulk (9/27) 5THP bloodied

Enemies:
Guard Steiner -16 (AD-26) vulnerable 6 until next Kanatash's turn
Stirge (very DEAD)(Z-28)
Drake1 -44 bloodied (kinda dead, yes)(AC-27)
Drake2 -40 bloodied(Y-29)
Elf Guard 1 (slightly dead)(W-27)
Elf Guard 2 (suicide) (AD-31)
Elf Guard 3 (died because drugs)(AB-37)
>> No. 2856 edit
>>2853
Taking advantage of Steiner's vulnerability, Sophie gets close to him and casts Winged Horde, hoping to cause some damage.

Move to AC-26.
(Winged Horde on Steiner) http://invisiblecastle.com/roller/view/3664165/ (15; 5)

>> No. 2864 edit
Noticing that Rulk was heavily hurt, Melech quickly sprints over and casts his divine power over the bloodied half-orc. In succession, he strikes the drake near him.

Use Divine Mettle on Rulk.
Move to X-29.
Melee Basic Attack with Longsword on Drake(o god i messed up on the roll, just take the first two): http://invisiblecastle.com/roller/view/3664419/ (16, 9)

>> No. 2865 edit
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2865
Rulk surges with divine energy, and lets loose a mighty roar to let everyone nearby know that he is back in action!

Saving Throw: Success! http://invisiblecastle.com/roller/view/3664592/ (25)
>> No. 2867 edit
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2867
Another mistake. Steiner is supposed to be in AE-27 instead of where I placed it in the last map. Cirno, please tell me where would you like Sophie to be.

The Wizard moves close to Steiner, and then she summons an illusory attack over him, blue faeries appear from nowhere and torment the poor guard.
Then Melech helps Rulk with his ailment, who makes a battle shout to show Steiner his resilence. After that, Melech moves into a flanking position against the remaining Drake and swings his longsword, leaving it very dead.
Sophie uses Winged Horde against Steiner, which hits for 11 damage.
Melech's Divine Mettle grants Rulk a saving throw, and he saves with an impressive natural 20.
Melech's MBA hits Drake for 9 damage, and it kills it.

Init:
Kanatash
Elf guard 2
Guard Steiner
Sophie
Melech
Narerka
Rulk

Heroes:
Kanatash (23/23)
Melech (13/25)
Sophie (22/22)
Narerka (31/31)
Rulk (9/27) 5THP bloodied

Enemies:
Guard Steiner -27 (AE-28) vulnerable 6 until next Kanatash's turn
Stirge (very DEAD)(Z-28)
Drake1 -44 bloodied (kinda dead, yes)(AC-27)
Drake2 -49 bloodied (dead too)(Y-29)
[s]Elf Guard 1 (slightly dead)(W-27)

Elf Guard 2 (AD-31)
Elf Guard 3 (died because drugs)(AB-37)
>> No. 2870 edit
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2870
"I'm not done with you !"

With rage and energy, Narerka moves up to Steiner. He then concentrate his magical power in his blade and strikes Steiner with Sword of Sigils.

Move action : move to AF-27.
Standard action : Sword of sigils against Steiner
Attack roll http://invisiblecastle.com/roller/view/3665289/
Aaaand that's a fumble. Nice. Sorry everyone.

>> No. 2872 edit
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2872
Rulk spits in the direction of the weak-looking elf nearby, and comments, "NOT WORTH MY TIME!" He then carefully moves northwest, concentrating his rage as he tightly grips his gouge, and suddenly bolts forward. As he closes the gap with Steiner he howls with fury and slashes his weapon horizontally, aiming to cut directly across the unfortunate guard.

Move Action: Shift to Y-28.
Minor Action: Enter the berserker charge stance.
Standard Action: Charge to AD-27 (flank with Squitcher). Use melee basic attack against Steiner at the end of the charge. http://invisiblecastle.com/roller/view/3665324/ (Attack: 28, Damage: 17, not including vulnerable 6)

>> No. 2873 edit
File 134568179920.png - (43.36KB , 357x234 , oneintwenty.png )
2873
Not even pausing for a moment, the half-orc whirls his blade around for another strike.

Free Action: Spend my Action point! Use melee basic attack, still flanking, http://invisiblecastle.com/roller/view/3665346/ (Attack: 23 Damage: 14, not counting vulnerable 6)
>> No. 2874 edit
File 134568328319.jpg - (18.70KB , 90x65 , trip.jpg )
2874
Laughing heartily, Kanatash brandishes his weapon, his infectious confidence bringing Rulk some much needed vitality. Through his telepathic influence, the ardent taunts Steiner while he flourishes his blade, "I'm in your head! Oh yes I am! And I can tell you right now that you're going to die soon. So why not just make it easier on yourself and give up now so we can make it clean and swift, you evildoer?" Finally, he screams out, "Finishing attack : Justice Stab of Justice!" before striking a glancing blow on the guard. Steiner is left very sad, very disoriented, and very wide open to attack.

Move to AD-26
Minor Action : Ardent Surge on Rulk to heal http://invisiblecastle.com/roller/view/3665385/ 8 HP. Rulk gains +1 bonus to all defenses
Standard Action : Implant Suggestion on Steiner http://invisiblecastle.com/roller/view/3665371/ (22, 8+6 damage) On a hit, Steiner is dazed (save ends). Also, whenever Steiner makes an attack, one ally adjacent to him can make a melee basic attack against it as a free action after Steiner's attack is resolved (save ends). Yes, they require separate saves

>> No. 2875 edit
File 134575180980.png - (640.27KB , 1111x617 , fight11.png )
2875
Our heroes continue unleashing attacks against the guard. Unable to defend himself, Steiner drops dead. The minion wet his pants and run.
Everyone gangs Steiner until he dies. The minion double runs.

Heroes:
Kanatash (23/23)
Melech (13/25)
Sophie (22/22)
Narerka (31/31)
Rulk (17/27) 5THP

Enemies:
Guard Steiner -87 (dead)(AE-28)
Stirge (very DEAD)(Z-28)
Drake1 -44 bloodied (kinda dead, yes)(AC-27)
Drake2 -49 bloodied (dead too)(Y-29)
[s]Elf Guard 1 (slightly dead)(W-27)

Elf Guard 2 (AD-31)
Elf Guard 3 (died because drugs)(AB-37)
>> No. 2879 edit
File 134614963853.png - (79.96KB , 200x200 , scarred fighter.png )
2879
As soon you attempt to recover your breath something stops the party from relaxing. It's an alarm sound.
Quickly, the room gets filled with prisoners, it seems people heard you were fighting Guard Steiner and decided to break out from this place.
Chaos ensues, it's a mix between the prisoners breaking everything attempting to stop them, and the other guards trying to escape from the angry guests.
Instinctively, our heroes also join the fun and follow the rest of the prisoners.

A few doors try to block your way, but they are no big deal against a bunch of strong (and hopefully innocent) adventurers.
Unfortunately the prison quickly starts feeling like a maze, and the chaos caused by the break out doesn't helps.
You see people running away in all directions, some of them follow the guards, others run to the opposite direction you were coming from.
"This is useless! I tried making one of these guards tell me where the exit is, but he's dead now."
"Man! I heard the exit is not very far from this place, let's keep searching!"
>> No. 2880 edit
File 134614971974.png - (119.91KB , 256x256 , steiner.png )
2880
Meanwhile, in a different room:

"Those bastards ... I barely managed to escape from them, good thing none of them was very clever."
In his own turn, Steiner faked his own dead with a bluff check. None of your pasive insight was good enough to notice it.
A high heal check could have been good enough to notice it, yet nobody tried it. He had like 8 hp left.

"Captain ... the way out is ready. Are you really activating it?!"
"I'm sending this scum to hell. I'll get severely punished for this ... but it would be far worse to let these worms escape. Let's make haste!"
>> No. 2881 edit
File 134614985741.png - (145.69KB , 256x256 , stern man2.png )
2881
Your escape attempt continue fruitless, however a strong earthshake gathers your attention. A different alarm sounds, it feels as if something ill was just activated.
Everyone stops for a second, it seems a cliche self-destruct system is beginning a countdown. You have no idea how time do you have, but it doesn't seem a lot.
Nobody talks, nobody moves, everyone seem to be frustrated by the imminent end. That's until one guy euphorically gets into the door.
"Let's get out from here! We found an exit! Follow me!" Immediately this man and a lot others leave the room.
"Hold it!" Another man says "Some prisoners are still far behind! That stubborn old man is still in his cell!"
Nobody seems to care about what this man say, and most of them are going out.
You don't remember very well the way back, and the prison could explode at any time.
Will you escape or will you try to go back? Feel free to decide in the OOC thread, or take a decision by yourself, the party can split if needed

>> No. 2883 edit
"Justice leaves no man behind!" bellows Kanatash, as he heedlessly charges back in to find the remaining person.
>> No. 2884 edit
File 134620901233.jpg - (58.26KB , 1280x720 , noah georg.jpg )
2884
"We should make our exit now, the rest will catch up soon. As for those too stubborn to leave, well, nothing can be done, there is no time!" Rulk says, then makes a break for the supposed exit.
>> No. 2886 edit
Sophie's mind lingers on the old man, but she heads towards the supposed exit, leaving the others be.
>> No. 2889 edit
File 134622765914.jpg - (111.25KB , 600x450 , uno-baby-lovebird.jpg )
2889
Disgruntled at everyone's actions, Melech grabbed hold of the man.
He shouted, over the alarm, "Good sir, do you remember where his cell is at?"
>> No. 2892 edit
File 134624894696.jpg - (114.90KB , 774x1032 , LittleKuriboh.jpg )
2892
Comforted in the knowledge that some people actually had the brain to save their own life. Narerka run for the exit alongside the others.

"I honestly wouldn't mind saving that old man if it didn't involve lots of rocks and my eventual death.
Let the fools be fools, run as hard as you can, companions !"
>> No. 2893 edit
File 134491702093.png - (126.88KB , 256x256 , old sick1.png )
2893
And so, Rulk, Narerka and Sophie follow the escape route, Kanatash runs in name of Justice, attempting to find the old man, and Melech approach to the other man.
"Why, yes. Will you help me to go back for him?" Not really waiting for a proper answer, the man guides Melech to the old man's cell.
Kanatash, a little lost at the beggining, manages to find the old man too. Rolled a 19 for streetwise
"You defeated the old Steiner? Hahahaha, I didn't expect you guys were that strong."
>> No. 2896 edit
Rulk, Narerka and Sophie:
What seemed like a short walk at the start, ended being rather a long one. About 5 minutes later you started to run you can see the exit of this awful place already.
Is it beautiful outside? or is just the sunlight what makes it so pretty? In any case, you manage to get out of the prison and join with the rest of the prisoners; they seem to be impressed by something.
It doesn't take you long to notice what is it. You can hear ocean-like sounds, but there's no ocean near, rather, the whole building is out of the place. The prison is in a floating island!
http://boonce.org/up/252651.jpg

The water splashing gets stronger and stronger, you notice some of the prisoner's faces lack color.
"I’ll be hornswoggled! How are we getting out of this place!?" a man says.
"Let's just jump from this dumfungled place!" another replies. But before this guy can get his plan into action, something huge appears in the water.
Purple skinned and big as a moutain. The foul creature moves its tentacles awaiting for its dinner.

Deep speech (Narerka): "Uwee hee hee... Game over!"
http://boonce.org/up/1231165.jpg
A huge explosion ... nowhere to run. It seems the old Steiner wins this time. BAD END

>> No. 2900 edit
Melech and Kanatash:
"Well, there's no time to lose. I was going to wait here, but now that you come I have no other option." the old man says.
"You can't get out of this place by normal means, the only safe way out is with the use of teleporters. Follow me, I know my way around here."
You get again into the maze-looking area of this prison but the old man doesn't hesitate at all. You keep walking into cirles, and when it feels as if you were going to return to the old man's cell, you find a different looking room.
"This place is filled with magic self-defense mechanisms. The guard's control rooms are protected with illusions."

You keep walking, until you find an strange mechanism placed in the floor. "Is this what are we looking for?" "What a foul luck, they deactivated it further leaving."
The old man nervously starts checking the device, for a sick old man he seems to know his magical stuff.
"This place will blown any second now! I reconfigurated it, but I have no idea to where will it send us." "Argh, better than staying here. Let's haste!"
As you step in the teleporter your vision clouds and your mind fades. Teleporting isn't a pleasant way to travel, but it seems you are alive.

You wake up by the voice of a stranger, "Hey there, are you okay? How did you come here?" "It's a long story ... where are we?"
"Where you ask!? You are in the biggest spectacle in all Faerûn! Take a look by yourself!"
http://boonce.org/up/thankyougenji.png
"There will be time to talk about this later, for now please stay as our guests here."
"... how did we end in this place?"
Having escaped from the prison and arriving into an exotic place, our living adventurers enjoy the show, and then maybe later they will figure out how to return home.
DRAGON CIRCUSGOOD END

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