>>
|
No. 78684
File
151303385231.png
- (33.28KB
, 128x128
, boomtype.png
)
Sureiya smacks down one of the goblin warriors, and Sid teams up with Myn to take down another. The seeker drone moves into a new, more advantageous position, and it would seem the battle is well in hand as the bombs explode to the north... until the jagd dolls spring into action, and a new contender rips open the doors to the elevator, bringing its entourage into the battle, including some new machines.
"Uplanders pay! Uplanders die!" screams the hard-helmed goblin, slashing at Sureiya savagely once more. The new mechs open fire from long range, but prove to be somewhat inaccurate, only slightly burning the shaman from a narrow miss.
Sureiya uses twin strike, hitting warrior 2 for 29 damage, killing it. Myn uses rod of corruption to spread his curse.
Bernkastel places the battle standard of healing, and sustains call forth the spirit world. Bernkastel uses healing spirit on Torinn, who spends a surge to regain 29 hit points. Sureiya regains 16 hit points, and then Myn, Sureiya, and the shaman regain 3 hit points from the battle standard of healing.
The lair action causes the bombs to explode, missing the goblin technician.
Sid moves his punishing eye. Sid uses spell tracer, hitting warrior 4 for 20 damage (after steady shooter). Myn's granted edlritch blast hits warrior 4 for 36 damage, finishing it off.
Sid hits warrior 6 with meltyspume, it becomes vulnerable 5 to all damage until the end of Sid's next turn.
Jagd doll 1 attacks Torinn twice with its metal quarterstaff, missing once and hitting once for 19 damage (reduced to 14). Torinn is bloodied.
Jagd doll 2 moves, then attacks Myn's gobwalker twice with its metal quarterstaff, hitting twice for 14 damage and 13 damage (reduced to 9 and 8).
Jagd doll 3 moves, and makes a strength check to rip the elevator doors off, rolling a 30 on its strength check to break open the doors.
Goblin hardhelm crits Sureiya once for 20 damage, then misses once. (Reduced to 15 damage).
Gobwalker Mark III-BOOMType 1 moves, and uses boom cannon on Sid's gobwalker, but misses.
Gobwalker Mark III-BOOMType 2 moves, and uses boom barrage but misses Bernkastel for 6 fire damage (half of 12).
Player Characters
Myn Nthelsyr (George): 43/78 HP (9/9 Surges), Darkspiral Aura 4, +2 defenses vs. cursed
Apsaumbas (Myn's Owlbear): (not here), allies get +2 power to damage against adjacent foes
Disembodied Hand (Myn): Passive Mode
Torinn Tormine (Astaroth): 40/89 HP (Bloodied) (9/11 Surges), elevation 1, resist 5 necrotic, majestic halo
Rutger (Torinn's Mount): 44/44 HP + 35 THP, elevation 1, resist 5 all when mounted/10 vs close/area attacks
Sureiya (Anonkun): 24/86 HP (Bloodied) (9/10 Surges)
"Bernkastel" (Voyager): 43/74 HP + 23 THP (6/8 Surges)
Spirit Companion (Voyager): Not Summoned
Elemental Spirit (Voyager): Not Summoned, allies within 2 have resist 5, adjacent allies get +1 power to all defenses
Sid Silversprocket (NPC): 83/83 HP (9/11 Surges), resist 5 lightning
Magitek Gobwalker G-VII 1 (Sid's Vehicle): 108/108 HP, resist 20 fire
Magitek Gobwalker G-VII 2 (Myn's Vehicle): 77/108 HP, resist 20 fire
Enemies
Bluetruth Warrior 1 (Enemy) -114 HP Unconscious
Bluetruth Warrior 2 (Enemy): -135 HP Dead
Bluetruth Warrior 3 (Enemy) -111 HP Unconscious
Bluetruth Warrior 4 (Enemy): -118 HP Dead
Bluetruth Warrior 5 (Enemy): -22 HP
Bluetruth Warrior 6 (Enemy) -93 HP (Bloodied), far realm phantasm and -2 will
Bluetruth Warrior 7 (Enemy)
Bluetruth Warrior 8 (Enemy)
Bluetruth Hardhelm 1 (Enemy): -124 HP Dead
Bluetruth Hardhelm 2 (Enemy): -15 HP, self and allies within 3 have resist 5 to weapon attacks
Bluetruth Hardmind (Enemy) -126 HP Dead
Bluetruth Technician 1 (Enemy) Dead
Bluetruth Technician 2 (Enemy)
Jagd Doll 1 (Enemy) -77 HP, divine challenge
Jagd Doll 2 (Enemy) -20 HP
Jagd Doll 3 (Enemy)
Gobwalker Mark III-BOOMtype 1 (Enemy)
Gobwalker Mark III-BOOMtype 2 (Enemy)
Knowledge check results: Myn and Sureiya both know these are level 12 artillery units, preferring to stay at range and being somewhat more fragile than most other enemies on the board. They have resist 20 fire and are immune to disease and poison, though as they are piloted they are not immune to fear. They are also relatively slow with a speed of only 5, and darkvision.
Sureiya knows their powers: as a standard action, it has its ranged basic attack of boom cannon, a ranged 20 attack vs. AC that deals damage on a hit. Also as a standard action, it has an encounter power boom barrage, a ranged 20 power that targets one creature, dealing some fire damage on a hit as well as 10 fire damage to each creature adjacent to the target, or half damage on a miss. As a minor action, it can use scattershot, a close burst 5 attack vs. Fortitude, on a hit the creatures hit cannot take opportunity attacks (scattershot deals no damage). Its trait is sniper scope, so the boomtype doesn't provoke opportunity attacks when it uses ranged or area powers.
|