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No. 5869
Weapons/tools.
Sorcerer/Witch side:
-Gameboard creation: The Sorcerer can create the elements of the gameboard as long as they follow the rules and don't change the general layout.
-Red truth: The red truth are undeniable facts that need no proof. Example of use: No life forms aside from humans are related to the game
-Riddle proposing: Sorcerer's main weapon, the ability of create riddles and closed rooms for the Human side to solve.
-Refusing to answer right now to the petitions of the Human side.
-Declare metaworld: The option to start a metaworld.
-Absolute control of the family (NPC): The Sorcerer can control the actions/objects/clues of the family. The family members are the same as Umineko.
-Unreliability of narration: If the Sorcerer desires so, he can disguise the murders with magic or fake tales. However that does not affect that all the red, human's examinations results and some purple must be always true.
-Purple declaration: The Sorcerer can make the NPCs speak in purple, stating facts following it's rules (the rules can be found in http://umineko.wikia.com/wiki/Purple_Declaration), the only rule omitted is "Outside of spoken statements, there are no lies in the narration" because the ureliability of narration rule.
Human side:
-Blue truth: Theories that deny the ilusion of the Witch/Sorcerer. Example of use: You did not kill them with magic, There were nano explosives in the food they ate! That is why their faces and guts are destroyed.
-Ask the witch to repeat something in Red: Asking for the confirmation of a fact. Example: Repeat it in Red: "No one left the room after they first entered".
-Refusing to answer right now the riddles of the Sorcerer side.
-Piece actions: Every piece has the right to make a total of three actions within the Humans' side turn. The actions allowed are listed below. Not all the actions cost the same. If anyone makes an impossible action it will be discounted as every action build up upon that action. Example: 1.Examine lamp 2.Go to New York 3.Examine Empire State Building.
In this example only the first would happen, for it's impossible right now to go to New York, and thus, impossible to examine the ESB. In other words, the piece would have wasted two actions.
-Duct tape: Two pieces of duct tape per detective, enough to seal one door/window/entrance. It's the only way to perfectly seal a door, the only way of remove it is breaking it. It is possible to trade it with.
-Logic error accusation: Human side's last, ultimate trump card. If the Human side thinks that a closed room is unsolvable, or that there's a contradiction in the Red/Proofs, they can use that accusation to force the Sorcerer/Witch to explain the trick. This is a high stakes gamble: If the Sorcerer is unable to explain it then is a victory for the Human side, however, if the Sorcerer is able to explain it without contradicting the Red nor proofs, it's a victory for the Sorcerer/Witch side. However due the danger of that double-sided sword, it can only be used when >50% of the Human side agrees to make it.
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